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| # [[A Swift iOS 8 UIKit Dynamics Tutorial|An iOS 10 UIKit Dynamics Tutorial]]<br><br> | | # [[A Swift iOS 8 UIKit Dynamics Tutorial|An iOS 10 UIKit Dynamics Tutorial]]<br><br> |
| # [[An Introduction to iOS 8 Sprite Kit Game Programming|An Introduction to iOS 10 Sprite Kit Game Programming]]<br><br> | | # [[An Introduction to iOS 8 Sprite Kit Game Programming|An Introduction to iOS 10 Sprite Kit Game Programming]]<br><br> |
| + | # [[An iOS 8 Swift Sprite Kit Level Editor Game Tutorial|An iOS 10 Sprite Kit Level Editor Game Tutorial]]<br><br> |
| + | # [[A Swift iOS 8 Sprite Kit Collision Handling Tutorial|A iOS 10 Sprite Kit Collision Handling Tutorial]]<br><br> |
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− | # [[An iOS 8 Swift Sprite Kit Level Editor Game Tutorial]]
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− | #* [[An iOS 8 Swift Sprite Kit Level Editor Game Tutorial|About the Sprite Kit Demo Game]]
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− | #* [[An iOS 8 Swift Sprite Kit Level Editor Game Tutorial|Creating the SpriteKitDemo Project]]
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− | #* [[An iOS 8 Swift Sprite Kit Level Editor Game Tutorial|Reviewing the SpriteKit Game Template Project]]
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− | #* [[An iOS 8 Swift Sprite Kit Level Editor Game Tutorial|Restricting Interface Orientation]]
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− | #* [[An iOS 8 Swift Sprite Kit Level Editor Game Tutorial|Modifying the GameScene SpriteKit Scene File]]
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− | #* [[An iOS 8 Swift Sprite Kit Level Editor Game Tutorial|Creating the Archery Scene]]
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− | #* [[An iOS 8 Swift Sprite Kit Level Editor Game Tutorial|Transitioning to the Archery Scene]]
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− | #* [[An iOS 8 Swift Sprite Kit Level Editor Game Tutorial|Adding the Texture Atlas]]
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− | #* [[An iOS 8 Swift Sprite Kit Level Editor Game Tutorial|Designing the Archery Scene]]
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− | #* [[An iOS 8 Swift Sprite Kit Level Editor Game Tutorial|Preparing the Archery Scene]]
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− | #* [[An iOS 8 Swift Sprite Kit Level Editor Game Tutorial|Preparing the Animation Texture Atlas]]
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− | #* [[An iOS 8 Swift Sprite Kit Level Editor Game Tutorial|Animating the Archer Sprite Node]]
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− | #* [[An iOS 8 Swift Sprite Kit Level Editor Game Tutorial|Creating the Arrow Sprite Node]]
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− | #* [[An iOS 8 Swift Sprite Kit Level Editor Game Tutorial|Shooting the Arrow]]
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− | #* [[An iOS 8 Swift Sprite Kit Level Editor Game Tutorial|Adding the Ball Sprite Node]]<br><br>
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− | # [[A Swift iOS 8 Sprite Kit Collision Handling Tutorial]]
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− | #* [[A Swift iOS 8 Sprite Kit Collision Handling Tutorial|Defining the Category Bit Masks]]
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− | #* [[A Swift iOS 8 Sprite Kit Collision Handling Tutorial|Assigning the Category Masks to the Sprite Nodes]]
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− | #* [[A Swift iOS 8 Sprite Kit Collision Handling Tutorial|Configuring the Collision and Contact Masks]]
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− | #* [[A Swift iOS 8 Sprite Kit Collision Handling Tutorial|Implementing the Contact Delegate]]
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− | #* [[A Swift iOS 8 Sprite Kit Collision Handling Tutorial|Implementing a Physics Joint Between Nodes]]
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− | #* [[A Swift iOS 8 Sprite Kit Collision Handling Tutorial|Game Over]]<br><br>
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| # [[An iOS 8 Sprite Kit Particle Emitter Tutorial]] | | # [[An iOS 8 Sprite Kit Particle Emitter Tutorial]] |
| #* [[An iOS 8 Sprite Kit Particle Emitter Tutorial|What is the Particle Emitter?]] | | #* [[An iOS 8 Sprite Kit Particle Emitter Tutorial|What is the Particle Emitter?]] |