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<google>BUY_IPAD</google>
 
 
In terms of user interface design, there is much to be gained by presenting the user with controls that are similar to physical, “real world” controls. When, for example, a user is presented with a UIButton object in the user interface of an iPad application they instinctively know that they are supposed to press it because that is what they know to do with a physical button.

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