iOS 10 App Development Essentials

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© 2016 Neil Smyth / Payload Media. This eBook is provided for personal use only. Unauthorized use, reproduction and/or distribution strictly prohibited. All rights reserved.

Learn SwiftUI and take your iOS Development to the Next Level
SwiftUI Essentials – iOS 16 Edition book is now available in Print ($39.99) and eBook ($29.99) editions. Learn more...

Buy Print Preview Book

  1. Start Here

  2. Joining the Apple iOS Developer Program

  3. Installing Xcode 8 and the iOS 10 SDK

  4. A Guided Tour of Xcode 8
  5. An Introduction to Swift Playgrounds


  1. Swift Data Types, Constants and Variables
  2. Swift Operators and Expressions
  3. Swift Flow Control
  4. The Swift Switch Statement
  5. An Overview of Swift Functions and Closures
  6. The Basics of Object Oriented Programming in Swift
  7. An Introduction to Swift Inheritance
  8. Working with Array and Dictionary Collections in Swift
  9. The iOS 8 Application and Development Architecture
  10. Creating an Interactive iOS 8 App
  11. Understanding iOS 8 Views, Windows and the View Hierarchy
  12. An Introduction to Auto Layout in iOS 8
  13. Working with iOS 8 Auto Layout Constraints in Interface Builder
  14. An iOS 8 Auto Layout Example
  15. Implementing iOS 8 Auto Layout Constraints in Swift Code
  16. Implementing Cross-Hierarchy Auto Layout Constraints in iOS 8
  17. Understanding the iOS 8 Auto Layout Visual Format Language in Swift
  18. Using Size Classes to Design Universal iOS User Interfaces
  19. Using Storyboards in Xcode 6
  20. Using Xcode 6 Storyboards to Create an iOS 8 Tab Bar Application
  21. An Overview of iOS 8 Table Views and Xcode 6 Storyboards
  22. Using Storyboards and Swift to Build Dynamic TableViews with Prototype Table View Cells
  23. Implementing iOS 8 TableView Navigation using Storyboards in Xcode 6 and Swift
  24. An iOS 8 Swift Split View Master-Detail Example
  25. Implementing a Swift Page based iOS 8 Application using UIPageViewController
  26. An Example Swift iOS 8 UIPageViewController Application
  27. Working with Directories in Swift on iOS 8
  28. Working with Files in Swift on iOS 8
  29. iOS 8 Directory Handling and File I/O in Swift – A Worked Example
  30. Preparing an iOS 8 App to use iCloud Storage
  31. Managing Files using the iOS 8 UIDocument Class
  32. Using iCloud Storage in an iOS 8 Application
  33. Synchronizing iOS 8 Key-Value Data using iCloud
  34. iOS 8 Data Persistence using Archiving and Swift
  35. Swift iOS 8 Database Implementation using SQLite
  36. An Example SQLite based iOS 8 Application using Swift and FMDB
  37. iOS 8 Databases in Swift using Core Data
  38. An iOS 8 Swift Core Data Tutorial
  39. An Introduction to CloudKit Data Storage on iOS 8
  40. An iOS 8 CloudKit Example
  41. An iOS 8 CloudKit Subscription Example
  42. An Overview of iOS 8 Multitouch, Taps and Gestures
  43. An Example Swift iOS 8 Touch, Multitouch and Tap Application
  44. Detecting iOS 8 Touch Screen Gesture Motions in Swift
  45. Identifying Gestures using iOS 8 Gesture Recognizers
  46. An iOS 8 Swift Gesture Recognition Tutorial
  47. Implementing TouchID Authentication in iOS 8 Apps
  48. An Overview of iOS 8 Collection View and Flow Layout
  49. A Swift iOS 8 Storyboard-based Collection View Tutorial
  50. Subclassing and Extending the iOS 8 Collection View Flow Layout in Swift
  51. Drawing iOS 8 2D Graphics in Swift with Core Graphics
  52. Interface Builder Live Views and iOS 8 Embedded Frameworks
  53. An iOS 8 Swift Graphics Tutorial using Core Graphics and Core Image
  54. Basic iOS 8 Swift Animation using Core Animation
  55. iOS 8 UIKit Dynamics – An Overview
  56. A Swift iOS 8 UIKit Dynamics Tutorial
  57. An Introduction to iOS 8 Sprite Kit Game Programming
  58. An iOS 8 Swift Sprite Kit Level Editor Game Tutorial
  59. A Swift iOS 8 Sprite Kit Collision Handling Tutorial
  60. An iOS 8 Sprite Kit Particle Emitter Tutorial
  61. Integrating iAds into an iOS 8 App using Swift
  62. Integrating Maps into iOS 8 Applications using MKMapItem and Swift
  63. An Example Swift iOS 8 MKMapItem Application
  64. Getting Location Information using the iOS 8 Core Location Framework in Swift
  65. A Swift Example iOS 8 Location Application
  66. Working with Maps on iOS 8 with Swift, MapKit and the MKMapView Class
  67. Working with MapKit Local Search in iOS 8 and Swift
  68. Using MKDirections to get iOS 8 Map Directions and Routes
  69. An Introduction to Extensions in iOS 8
  70. An iOS 8 Today Extension Widget Tutorial
  71. Creating an iOS 8 Photo Editing Extension
  72. Creating an iOS 8 Action Extension
  73. Receiving Data from an iOS 8 Action Extension
  74. Using iOS 8 Event Kit and Swift to Create Date and Location Based Reminders
  75. Accessing the iOS 8 Camera and Photo Library in Swift
  76. An Example Swift iOS 8 iPhone Camera Application
  77. iOS 8 Video Playback using AVPlayer and AVPlayerViewController
  78. Playing Audio on iOS 8 using AVAudioPlayer
  79. Recording Audio on iOS 8 with AVAudioRecorder in Swift
  80. Integrating Twitter and Facebook into iOS 8 Applications using Swift
  81. An iOS 8 Swift Facebook Integration Tutorial using UIActivityViewController
  82. iOS 8 Facebook and Twitter Integration using SLRequest and Swift
  83. An Swift iOS 8 Twitter Integration Tutorial using SLRequest
  84. Making Store Purchases in Swift with the SKStoreProductViewController Class
  85. Building In-App Purchasing into iOS 8 Swift Applications
  86. Preparing an iOS 8 Application for In-App Purchases
  87. An iOS 8 Swift In-App Purchase Tutorial
  88. Configuring and Creating App Store Hosted Content for iOS 8 In-App Purchases

Learn SwiftUI and take your iOS Development to the Next Level
SwiftUI Essentials – iOS 16 Edition book is now available in Print ($39.99) and eBook ($29.99) editions. Learn more...

Buy Print Preview Book



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