iOS 10 App Development Essentials

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© 2016 Neil Smyth / Payload Media. This eBook is provided for personal use only. Unauthorized use, reproduction and/or distribution strictly prohibited. All rights reserved.

Learn SwiftUI and take your iOS Development to the Next Level
SwiftUI Essentials – iOS 16 Edition book is now available in Print ($39.99) and eBook ($29.99) editions. Learn more...

Buy Print Preview Book

  1. Start Here

  2. Joining the Apple iOS Developer Program

  3. Installing Xcode 8 and the iOS 10 SDK

  4. A Guided Tour of Xcode 8
  1. Testing Apps on iOS 8 Devices with Xcode 6
  2. An Introduction to Swift Playgrounds
  3. Swift Data Types, Constants and Variables
  4. Swift Operators and Expressions
  5. Swift Flow Control
  6. The Swift Switch Statement
  7. An Overview of Swift Functions and Closures
  8. The Basics of Object Oriented Programming in Swift
  9. An Introduction to Swift Inheritance
  10. Working with Array and Dictionary Collections in Swift
  11. The iOS 8 Application and Development Architecture
  12. Creating an Interactive iOS 8 App
  13. Understanding iOS 8 Views, Windows and the View Hierarchy
  14. An Introduction to Auto Layout in iOS 8
  15. Working with iOS 8 Auto Layout Constraints in Interface Builder
  16. An iOS 8 Auto Layout Example
  17. Implementing iOS 8 Auto Layout Constraints in Swift Code
  18. Implementing Cross-Hierarchy Auto Layout Constraints in iOS 8
  19. Understanding the iOS 8 Auto Layout Visual Format Language in Swift
  20. Using Size Classes to Design Universal iOS User Interfaces
  21. Using Storyboards in Xcode 6
  22. Using Xcode 6 Storyboards to Create an iOS 8 Tab Bar Application
  23. An Overview of iOS 8 Table Views and Xcode 6 Storyboards
  24. Using Storyboards and Swift to Build Dynamic TableViews with Prototype Table View Cells
  25. Implementing iOS 8 TableView Navigation using Storyboards in Xcode 6 and Swift
  26. An iOS 8 Swift Split View Master-Detail Example
  27. Implementing a Swift Page based iOS 8 Application using UIPageViewController
  28. An Example Swift iOS 8 UIPageViewController Application
  29. Working with Directories in Swift on iOS 8
  30. Working with Files in Swift on iOS 8
  31. iOS 8 Directory Handling and File I/O in Swift – A Worked Example
  32. Preparing an iOS 8 App to use iCloud Storage
  33. Managing Files using the iOS 8 UIDocument Class
  34. Using iCloud Storage in an iOS 8 Application
  35. Synchronizing iOS 8 Key-Value Data using iCloud
  36. iOS 8 Data Persistence using Archiving and Swift
  37. Swift iOS 8 Database Implementation using SQLite
  38. An Example SQLite based iOS 8 Application using Swift and FMDB
  39. iOS 8 Databases in Swift using Core Data
  40. An iOS 8 Swift Core Data Tutorial
  41. An Introduction to CloudKit Data Storage on iOS 8
  42. An iOS 8 CloudKit Example
  43. An iOS 8 CloudKit Subscription Example
  44. An Overview of iOS 8 Multitouch, Taps and Gestures
  45. An Example Swift iOS 8 Touch, Multitouch and Tap Application
  46. Detecting iOS 8 Touch Screen Gesture Motions in Swift
  47. Identifying Gestures using iOS 8 Gesture Recognizers
  48. An iOS 8 Swift Gesture Recognition Tutorial
  49. Implementing TouchID Authentication in iOS 8 Apps
  50. An Overview of iOS 8 Collection View and Flow Layout
  51. A Swift iOS 8 Storyboard-based Collection View Tutorial
  52. Subclassing and Extending the iOS 8 Collection View Flow Layout in Swift
  53. Drawing iOS 8 2D Graphics in Swift with Core Graphics
  54. Interface Builder Live Views and iOS 8 Embedded Frameworks
  55. An iOS 8 Swift Graphics Tutorial using Core Graphics and Core Image
  56. Basic iOS 8 Swift Animation using Core Animation
  57. iOS 8 UIKit Dynamics – An Overview
  58. A Swift iOS 8 UIKit Dynamics Tutorial
  59. An Introduction to iOS 8 Sprite Kit Game Programming
  60. An iOS 8 Swift Sprite Kit Level Editor Game Tutorial
  61. A Swift iOS 8 Sprite Kit Collision Handling Tutorial
  62. An iOS 8 Sprite Kit Particle Emitter Tutorial
  63. Integrating iAds into an iOS 8 App using Swift
  64. Integrating Maps into iOS 8 Applications using MKMapItem and Swift
  65. An Example Swift iOS 8 MKMapItem Application
  66. Getting Location Information using the iOS 8 Core Location Framework in Swift
  67. A Swift Example iOS 8 Location Application
  68. Working with Maps on iOS 8 with Swift, MapKit and the MKMapView Class
  69. Working with MapKit Local Search in iOS 8 and Swift
  70. Using MKDirections to get iOS 8 Map Directions and Routes
  71. An Introduction to Extensions in iOS 8
  72. An iOS 8 Today Extension Widget Tutorial
  73. Creating an iOS 8 Photo Editing Extension
  74. Creating an iOS 8 Action Extension
  75. Receiving Data from an iOS 8 Action Extension
  76. Using iOS 8 Event Kit and Swift to Create Date and Location Based Reminders
  77. Accessing the iOS 8 Camera and Photo Library in Swift
  78. An Example Swift iOS 8 iPhone Camera Application
  79. iOS 8 Video Playback using AVPlayer and AVPlayerViewController
  80. Playing Audio on iOS 8 using AVAudioPlayer
  81. Recording Audio on iOS 8 with AVAudioRecorder in Swift
  82. Integrating Twitter and Facebook into iOS 8 Applications using Swift
  83. An iOS 8 Swift Facebook Integration Tutorial using UIActivityViewController
  84. iOS 8 Facebook and Twitter Integration using SLRequest and Swift
  85. An Swift iOS 8 Twitter Integration Tutorial using SLRequest
  86. Making Store Purchases in Swift with the SKStoreProductViewController Class
  87. Building In-App Purchasing into iOS 8 Swift Applications
  88. Preparing an iOS 8 Application for In-App Purchases
  89. An iOS 8 Swift In-App Purchase Tutorial
  90. Configuring and Creating App Store Hosted Content for iOS 8 In-App Purchases

Learn SwiftUI and take your iOS Development to the Next Level
SwiftUI Essentials – iOS 16 Edition book is now available in Print ($39.99) and eBook ($29.99) editions. Learn more...

Buy Print Preview Book



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