iOS 10 App Development Essentials

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© 2016 Neil Smyth / Payload Media. This eBook is provided for personal use only. Unauthorized use, reproduction and/or distribution strictly prohibited. All rights reserved.

Learn SwiftUI and take your iOS Development to the Next Level
SwiftUI Essentials – iOS 16 Edition book is now available in Print ($39.99) and eBook ($29.99) editions. Learn more...

Buy Print Preview Book

  1. Start Here

  2. Joining the Apple iOS Developer Program

  3. Installing Xcode 8 and the iOS 10 SDK

  4. A Guided Tour of Xcode 8

  5. An Introduction to Swift Playgrounds

  6. Swift Data Types, Constants and Variables

  7. Swift Operators and Expressions

  8. Swift Flow Control

  9. The Swift Switch Statement

  10. An Overview of Swift Functions and Closures

  11. The Basics of Object Oriented Programming in Swift

  12. An Introduction to Swift Inheritance

  13. Working with Array and Dictionary Collections in Swift

  14. Creating an Interactive iOS 8 App
  15. Understanding iOS 8 Views, Windows and the View Hierarchy
  16. An Introduction to Auto Layout in iOS 8
  17. Working with iOS 8 Auto Layout Constraints in Interface Builder
  18. An iOS 8 Auto Layout Example
  19. Implementing iOS 8 Auto Layout Constraints in Swift Code
  20. Implementing Cross-Hierarchy Auto Layout Constraints in iOS 8
  21. Understanding the iOS 8 Auto Layout Visual Format Language in Swift
  22. Using Size Classes to Design Universal iOS User Interfaces
  23. Using Storyboards in Xcode 6
  24. Using Xcode 6 Storyboards to Create an iOS 8 Tab Bar Application
  25. An Overview of iOS 8 Table Views and Xcode 6 Storyboards
  26. Using Storyboards and Swift to Build Dynamic TableViews with Prototype Table View Cells
  27. Implementing iOS 8 TableView Navigation using Storyboards in Xcode 6 and Swift
  28. An iOS 8 Swift Split View Master-Detail Example
  29. Implementing a Swift Page based iOS 8 Application using UIPageViewController
  30. An Example Swift iOS 8 UIPageViewController Application
  31. Working with Directories in Swift on iOS 8
  32. Working with Files in Swift on iOS 8
  33. iOS 8 Directory Handling and File I/O in Swift – A Worked Example
  34. Preparing an iOS 8 App to use iCloud Storage
  35. Managing Files using the iOS 8 UIDocument Class
  36. Using iCloud Storage in an iOS 8 Application
  37. Synchronizing iOS 8 Key-Value Data using iCloud
  38. iOS 8 Data Persistence using Archiving and Swift
  39. Swift iOS 8 Database Implementation using SQLite
  40. An Example SQLite based iOS 8 Application using Swift and FMDB
  41. iOS 8 Databases in Swift using Core Data
  42. An iOS 8 Swift Core Data Tutorial
  43. An Introduction to CloudKit Data Storage on iOS 8
  44. An iOS 8 CloudKit Example
  45. An iOS 8 CloudKit Subscription Example
  46. An Overview of iOS 8 Multitouch, Taps and Gestures
  47. An Example Swift iOS 8 Touch, Multitouch and Tap Application
  48. Detecting iOS 8 Touch Screen Gesture Motions in Swift
  49. Identifying Gestures using iOS 8 Gesture Recognizers
  50. An iOS 8 Swift Gesture Recognition Tutorial
  51. Implementing TouchID Authentication in iOS 8 Apps
  52. An Overview of iOS 8 Collection View and Flow Layout
  53. A Swift iOS 8 Storyboard-based Collection View Tutorial
  54. Subclassing and Extending the iOS 8 Collection View Flow Layout in Swift
  55. Drawing iOS 8 2D Graphics in Swift with Core Graphics
  56. Interface Builder Live Views and iOS 8 Embedded Frameworks
  57. An iOS 8 Swift Graphics Tutorial using Core Graphics and Core Image
  58. Basic iOS 8 Swift Animation using Core Animation
  59. iOS 8 UIKit Dynamics – An Overview
  60. A Swift iOS 8 UIKit Dynamics Tutorial
  61. An Introduction to iOS 8 Sprite Kit Game Programming
  62. An iOS 8 Swift Sprite Kit Level Editor Game Tutorial
  63. A Swift iOS 8 Sprite Kit Collision Handling Tutorial
  64. An iOS 8 Sprite Kit Particle Emitter Tutorial
  65. Integrating iAds into an iOS 8 App using Swift
  66. Integrating Maps into iOS 8 Applications using MKMapItem and Swift
  67. An Example Swift iOS 8 MKMapItem Application
  68. Getting Location Information using the iOS 8 Core Location Framework in Swift
  69. A Swift Example iOS 8 Location Application
  70. Working with Maps on iOS 8 with Swift, MapKit and the MKMapView Class
  71. Working with MapKit Local Search in iOS 8 and Swift
  72. Using MKDirections to get iOS 8 Map Directions and Routes
  73. An Introduction to Extensions in iOS 8
  74. An iOS 8 Today Extension Widget Tutorial
  75. Creating an iOS 8 Photo Editing Extension
  76. Creating an iOS 8 Action Extension
  77. Receiving Data from an iOS 8 Action Extension
  78. Using iOS 8 Event Kit and Swift to Create Date and Location Based Reminders
  79. Accessing the iOS 8 Camera and Photo Library in Swift
  80. An Example Swift iOS 8 iPhone Camera Application
  81. iOS 8 Video Playback using AVPlayer and AVPlayerViewController
  82. Playing Audio on iOS 8 using AVAudioPlayer
  83. Recording Audio on iOS 8 with AVAudioRecorder in Swift
  84. Integrating Twitter and Facebook into iOS 8 Applications using Swift
  85. An iOS 8 Swift Facebook Integration Tutorial using UIActivityViewController
  86. iOS 8 Facebook and Twitter Integration using SLRequest and Swift
  87. An Swift iOS 8 Twitter Integration Tutorial using SLRequest
  88. Making Store Purchases in Swift with the SKStoreProductViewController Class
  89. Building In-App Purchasing into iOS 8 Swift Applications
  90. Preparing an iOS 8 Application for In-App Purchases
  91. An iOS 8 Swift In-App Purchase Tutorial
  92. Configuring and Creating App Store Hosted Content for iOS 8 In-App Purchases

Learn SwiftUI and take your iOS Development to the Next Level
SwiftUI Essentials – iOS 16 Edition book is now available in Print ($39.99) and eBook ($29.99) editions. Learn more...

Buy Print Preview Book



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