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An iOS 8 Sprite Kit Particle Emitter Tutorial

31 bytes added, 18:23, 23 December 2015
Using the Particle Emitter Editor
Once the new project has been created, select the File -> New -> File… menu option. In the resulting panel, select the Resource option located beneath the iOS heading in the left hand panel before choosing the SpriteKit Particle File template option as outlined in Figure 66-1:
<google>ADSDAQBOX_FLOW</google>
[[Image:xcode_6_new_spritekit_particle_file.png]]

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