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A Swift iOS 8 Sprite Kit Collision Handling Tutorial

31 bytes added, 18:23, 23 December 2015
Implementing a Physics Joint Between Nodes
== Implementing a Physics Joint Between Nodes ==
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When a valid hit is detected, the arrow needs to appear to embed partway into the ball and stick there as the ball continues its descent. In order to achieve this, a new texture will be applied to the arrow sprite node that makes the arrow appear without a tip and slightly shorter.

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