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Of course, since a mouse only has one pointer it is not possible to trigger multiple touch events using the iOS Simulator environment. In fact, the only way to try out multitouch behavior in this application is to run it on a physical iPhone or iPad device. For steps on how to achieve this, refer to the chapter entitled [[Testing Apps on iOS 8 Devices with Xcode 6]].
 
 
<google>BUY_IOS8</google>
 
 
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<table border="0" cellspacing="0" width="100%">
<tr>
<td width="20%">[[An Overview of iOS 8 Multitouch, Taps and Gestures|Previous]]<td align="center">[[iOS 8 App Development Essentials|Table of Contents]]<td width="20%" align="right">[[Detecting iOS 8 Touch Screen Gesture Motions in Swift|Next]]</td>
<tr>
<td width="20%">An Overview of iOS 8 Multitouch, Taps and Gestures<td align="center"><td width="20%" align="right">Detecting iOS 8 Touch Screen Gesture Motions in Swift</td>
</table>

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