Changes

Jump to: navigation, search
no edit summary
In order to test the application it will be necessary to load it onto a physical iPad device since the iOS Simulator does not provide a mechanism for simulating changes to the status of the headphone or dock connectors. If the audio project is not already provisioned to run on a device, follow the steps outlined in [[Testing iOS 4 Apps on the iPad – Developer Certificates and Provisioning Profiles (Xcode 4)|Testing iOS 4 Apps on the iPad – Developer Certificates and Provisioning Profiles]] to build and install the application onto an iPad device with headphones attached. Once the application has launched, begin audio playback and then unplug the headphones. At this point, playback should pause. Reconnecting the headphones should then resume playback. The application should exhibit the same behavior when tested with the docking connector attached to an audio device.
 
 
<google>BUY_IPAD_BOTTOM</google>
 
 
<hr>
<table border="0" cellspacing="0" width="100%">
<tr>
<td width="20%">[[Recording Audio on an iPad with AVAudioRecorder (Xcode 4)|Previous]]<td align="center">[[IPad iOS 4 App development Essentials - Xcode 4 Edition|Table of Contents]]<td width="20%" align="right"></td>
<tr>
<td width="20%">Recording Audio on an iPad with AVAudioRecorder (Xcode 4)<td align="center"><td width="20%" align="right"></td>
</table>

Navigation menu