Changes

Jump to: navigation, search

Drawing iOS 4 iPad 2D Graphics with Quartz (Xcode 4)

375 bytes added, 19:53, 10 May 2011
no edit summary
<table border="0" cellspacing="0" width="100%">
<tr>
<td width="20%">[[Previous (Xcode 4)|Previous]]<td align="center">[[IPad iOS 4 App development Essentials - Xcode 4 Edition|Table of Contents]]<td width="20%" align="right">[[Next (Xcode 4)|Next]]</td>
<tr>
<td width="20%"><td align="center"><td width="20%" align="right"></td>
</table>
<hr>
 
 
<google>BUY_IPAD</google>
 
 
The ability to draw two dimensional graphics on the iPad is provided as part of the Core Graphics Framework in the form of the Quartz 2D API. The iOS implementation of Quartz on the iPad is the same implementation as that provided with Mac OS X and provides a set of C functions designed to enable the drawing of 2D graphics in the form of images, lines and shapes together with range of fill patterns and gradients.

Navigation menu