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Using Bitmaps for Persistent Graphics in C Sharp

No change in size, 19:04, 17 September 2010
Instantiating a Bitmap and Creating a Graphics Object
graphicsObj = Graphics.FromImage(myBitmap);
graphicsObj.Dispose();
}
</pre>
Note that it is important to dispose of the Graphics Object before we exit the method to free up resources.
== Drawing onto the Bitmap ==

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