Working with Maps on iOS 8 with Swift, MapKit and the MKMapView Class

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A Swift Example iOS 8 Location ApplicationWorking with MapKit Local Search in iOS 8 and Swift


<google>BUY_IOS8</google>


In the preceding chapters we spent some time looking at handling raw geographical location information in the form of longitude, latitude and altitude data. The next step is to learn about the presentation of location information to the user in the form of maps and satellite images. The goal of this chapter, therefore, is to provide an overview of the steps necessary to present the application user with location, map and satellite imagery using the MapKit Framework and, in particular, the MKMapView class. In the next chapters, this example application will be extended to make use of the Map Kit local search and directions features.


Contents


About the MapKit Framework

The MapKit Framework is based on the Apple Maps data and APIs and provides iOS developers with a simple mechanism for integrating detailed and interactive mapping capabilities into any application.

The core element of the MapKit Framework from the point of view of the app developer is the MKMapView class. This class is a subclass of UIView and provides a canvas onto which map and satellite information may be presented to the user. Information may be presented in map, satellite or hybrid (whereby the map is superimposed onto the satellite image) form. The displayed geographical region may be changed manually by the user via a process of pinching stretching and panning gestures, or programmatically from within the application code via method calls and property manipulation on the MkMapView instance. The current location of the device may also be displayed and tracked on the map view.

The MapKit Framework also includes support for adding annotations to a map. This takes the form of a pin or custom image, title and subview that may be used to mark specific locations on a map. Implementation of the MKMapViewDelegate protocol allows an application to receive notifications of events relating to the map view such as a change in either the location of the user or region of the map displayed or the failure of the device to identify the user’s current location or to download map data.

Understanding Map Regions

The area of the map that is currently displayed to the user is referred to as the region. This is defined in terms of a center location (declared by longitude and latitude) and span of the surrounding area to be displayed. Adjusting the span has the effect of zooming in and out of the map relative to the specified center location. The region’s span may be specified using either distance (in meters) or coordinate based degrees. When using degrees, one degree of latitude is equivalent to 111 km. Latitude, however, varies depending on the longitudinal distance from the equator. Given this complexity, the map view tutorial in this chapter will declare the span in terms of distance.


About the MKMapView Tutorial

The objective of this tutorial is to develop an iOS application designed to display a map with a marker indicating the user’s current location. Buttons located in a navigation bar are provided to allow the user to zoom in on the current location and to toggle between map and satellite views. Through the implementation of the MKMapViewDelegate protocol the map will update as the user’s location changes so that the current location marker is always the center point of the displayed map region.

Creating the Map Project

Begin by launching Xcode and creating a new iOS project named MapSample using the Single View Application template configured with the Universal device option and the Swift programming language.

Adding the MapKit Framework to the Xcode Project

Since we will be making use of the MapKit Framework during this tutorial the first step is to add the framework to the project. To achieve this, select the application target at the top of the project navigator panel. In the resulting project settings panel, select the Build Phases tab and unfold the Link Binary with Libraries section. Click on the ‘+’ button, locate the MapKit.framework entry from the resulting list and click Add.

Adding the Navigation Controller

Later stages of this tutorial will require the services of a navigation controller. Since the presence of the navigation bar will have implications for the layout of the user interface of the main view, it makes sense to add the controller now. Select the Main.storyboard file from the project navigator panel and select the view controller view so that it highlights in blue and use the Editor -> Embed In -> Navigation Controller menu option to embed a controller into the storyboard as illustrated in Figure 76-1:


Ios 8 mapkit demo nav.png

Figure 76-1

Creating the MKMapView Instance and Toolbar

The next step is to create an instance of the MKMapView class we will be using in our application and to add a toolbar instance to the user interface. Remaining in the Main.storyboard file, drag a Toolbar from the Object Library and place it at the bottom of the view canvas.

Next, drag and drop a Map View object onto the canvas and resize and position it so that it takes up the remaining space in the view above the toolbar and below the navigation bar. By default the Interface Builder tool will have added a single Bar Button Item to the new toolbar. For the purposes of this example, however, two buttons will be required so drag and drop a second Bar Button Item from the Object Library panel onto the toolbar. Double click on the toolbar button items and change the text to “Zoom” and “Type” respectively:

<google>ADSDAQBOX_FLOW</google> Ios 8 mapkit demo ui.png

Figure 76-2


Select the MKMapView option in the scene and use the Auto Layout Pin menu located in the lower right hand corner of the Interface Builder panel to configure Spacing to nearest neighbor constraints of 0 on all four sides of the view with the Constrain to margins option switched off. Once the four constraints have been added to the MKMapView object, repeat these steps with the Toolbar view selected.

Select the MKMapView object in the view canvas, display the Assistant Editor panel and verify that the editor is displaying the contents of the ViewController.swift file. Ctrl-click on the MKMapView object and drag to a position just below the class declaration line in the Assistant Editor. Release the line and in the resulting connection dialog establish an outlet connection named mapView.

Click on the “Zoom” button to select it (note that in order to select a toolbar button item it may be necessary to click on it twice since the first click selects the toolbar parent). With the button item selected, Ctrl-click on the button object and drag the line to the area immediately beneath the viewDidLoad method in the Assistant Editor panel. Release the line and, within the resulting connection dialog, establish an Action method on the Touch Up Inside event configured to call a method named zoomIn. Repeat this step to connect the “Type” button to a method named changeMapType.

Select the ViewController.swift file from the project navigator panel and verify that the outlets and actions have been set up correctly. Also take this opportunity to import the MapKit framework and to declare the class as implementing the MKMapViewDelegate protocol:

import UIKit
import MapKit

class ViewController: UIViewController, MKMapViewDelegate {

    @IBOutlet weak var mapView: MKMapView!

    override func viewDidLoad() {
        super.viewDidLoad()
    }

    @IBAction func zoomIn(sender: AnyObject) {
    }


    @IBAction func changeMapType(sender: AnyObject) {
    }
.
.
.
}

Perform a test run of the application’s progress so far by clicking on the run button in the Xcode toolbar. The application should run in the iOS simulator as illustrated in Figure 76-3:


An iOS 8 MapView instance showing the United States

Figure 76-3 <google>BUY_IOS8</google>

Obtaining Location Information Permission

The next task is to request permission from the user to track the current location of the device. Since this needs to occur when the application loads, an ideal location is in the application delegate didFinishLaunchingWithOptions method in the AppDelegate.swift file:

import UIKit
import CoreLocation

@UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate {

    var window: UIWindow?
    var locationManager: CLLocationManager?

    func application(application: UIApplication, 
		didFinishLaunchingWithOptions 
		launchOptions: [NSObject: AnyObject]?) -> Bool {

        locationManager = CLLocationManager()
        locationManager?.requestWhenInUseAuthorization()

        return true
    }
.
.
}

Setting up the Usage Description Key

The above code changes included a method call to request permission from the user to track location information when the application is running in the foreground. This method call must be accompanied by a usage description string which needs to be added to the project’s Info.plist file assigned to the NSLocationWhenInUseUsageDescription key. Within the project navigator panel, load the Info.plist file (located under Supporting Files) into the editor. The key-value pair needs to be added to the Information Property List dictionary. Select this entry in the list and click on the + button to add a new entry to the dictionary. Within the new entry, enter NSLocationWhenInUseUsageDescription into the key column and, once the key has been added, double-click in the corresponding value column and enter the following text so that the entry matches that of Figure 76 4:

This information is required to show your current location

Xcode 6 plist location string.png

Figure 76-4

Configuring the Map View

By default the Map View does not indicate the user’s current location. By setting the showsUserLocation property of the MKMapView class the map is instructed to display a representation of the current location on the map in the form of a blue translucent ball. Before user location information can be obtained, however, it is first necessary to seek permission from the user. In order to achieve these goals, select the ViewController.swift file and locate and modify the viewDidLoad method as follows:

- (void)viewDidLoad
{
    [super viewDidLoad]
    mapView.showsUserLocation = true
    
}

Changing the MapView Region

When the Zoom button is tapped by the user the map view region needs to be changed so that the user’s current location is set as the center location and the region span needs to be changed to 2000 meters (analogous to zooming in to the map region). The code to implement this belongs in the zoomIn method which now needs to be implemented in the ViewController.swift file:

@IBAction func zoomIn(sender: AnyObject) {
    let userLocation = mapView.userLocation

    let region = MKCoordinateRegionMakeWithDistance(
		userLocation.location.coordinate, 2000, 2000)

    mapView.setRegion(region, animated: true)
}

This method performs some very simple operations in order to achieve the desired effect in the mapView object. Firstly, the user’s current location is ascertained by accessing the userLocation property of the map view object. This is stored in the form of an MKUserLocation object which, in turn, contains the coordinates of the user. Next, the MKCoordinateRegionMakeWithDistance function is called in order to generate an MKCoordinateRegion object consisting of the user’s location coordinates and a span that stretches 2000 meters both to the North and South of the current location. Finally, this region object is passed through to the setRegion method of the mapView object.

Now that the Zoom functionality has been implemented it is time to configure the map type switching feature of the application.

Changing the Map Type

The map type of a map view is controlled by the object’s mapType property. Supported values for this property are MKMapTypeStandard, MKMapTypeSatellite and MKMapTypeHybrid. For the purposes of this example application the map will switch between standard and satellite modes. Within the ViewController.swift file modify the changeMapType action method connected to the Type button as follows:

- (IBAction)changeMapType:(id)sender {
    if mapView.mapType == MKMapType.Standard {
        mapView.mapType = MKMapType.Satellite
    } else {
        mapView.mapType = MKMapType.Standard
    }
} 

This very simple method simply toggles between the two map types when the button is tapped by the user.

Testing the MapView Application

Now that more functionality has been implemented, it is a good time to build and run the application again so click on the Xcode Run button to load the application into the iOS Simulator. Once the application has loaded, a blue dot should appear over Northern California. Since the application is running in the simulator environment, the location information is simulated to match either the coordinates of Apple’s headquarters in Cupertino, CA, or another simulated location depending on the current setting of the Debug -> Location menu. Select the Type button to display the satellite view and then zoom in to get a better look at the region:


Ios 8 mapkit sample zoomed.png

Figure 76-5


To get real location information, load the application onto a physical iOS device (details of which can be found in the Testing Apps on iOS 8 Devices with Xcode 6 chapter of this book).

Updating the Map View based on User Movement

Assuming that you installed the application on a physical iOS device and went somewhere with the device in your possession (or used one of the debug location settings that simulated movement) you may have noticed that the map did not update as your location changed and that the blue dot marking your current location eventually went off the screen (also assuming, of course, that you had zoomed in to a significant degree).

In order to configure the application so that the map automatically tracks the movements of the user, the first step is to make sure the application is notified when the location changes. At the start of this tutorial the view controller was declared as conforming to the MKMapViewDelegate delegate protocol. One of the methods that comprise this protocol is the didUpdateUserLocation method. When implemented, this method is called by the map view object whenever the location of the device changes. We must, therefore, first specify that the MapSampleViewController class is the delegate for the mapView object, which can be performed by adding the following line to the viewDidLoad method located in the ViewController.swift file:

mapView.delegate = self 

The next task involves the implementation of the didUpdateUserLocation method in the ViewController.swift file:

func mapView(mapView: MKMapView!, didUpdateUserLocation 
		userLocation: MKUserLocation!) {
    mapView.centerCoordinate = userLocation.location.coordinate
} 

The delegate method is passed as an argument an MKUserLocation object containing the current location coordinates of the user. This value is simply assigned to the center coordinate property of the mapView object such that the current location remains at the center of the region. When the application is now installed and run on a device the current location will no longer move outside the displayed region as the device location changes. To experience this effect within the simulator, simply select the Debug -> Location -> Freeway Drive menu option and then select the Zoom button in the user interface.

Summary

This chapter has demonstrated the basics of using the MKMapView class to display map based information to the user within an iOS 8 application. The example created in the chapter also highlighted the steps involved in zooming into a region of the map, changing the map display type and configuring a map to track the user’s current location.

The next chapter will explore the use of the local search feature of the MapKit Framework before extending the example application to mark all the locations of a specified business type on the map.


<google>BUY_IOS8</google>



PreviousTable of ContentsNext
A Swift Example iOS 8 Location ApplicationWorking with MapKit Local Search in iOS 8 and Swift