Difference between revisions of "Kindle Fire Development Essentials"

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#* [[Understanding Android Views, View Groups and Layouts|Creating User Interfaces]]<br><br>
 
#* [[Understanding Android Views, View Groups and Layouts|Creating User Interfaces]]<br><br>
 
# [[Designing an Android User Interface using the Graphical Layout Tool]]
 
# [[Designing an Android User Interface using the Graphical Layout Tool]]
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#* [[Designing an Android User Interface using the Graphical Layout Tool|The Android Graphical Layout Tool]]
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#* [[Designing an Android User Interface using the Graphical Layout Tool|A Graphical Layout Tool Example]]
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#* [[Designing an Android User Interface using the Graphical Layout Tool|Adding an XML Resource File to the Project]]
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#* [[Designing an Android User Interface using the Graphical Layout Tool|Editing View Properties]]
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#* [[Designing an Android User Interface using the Graphical Layout Tool|Using the View Properties Sheet]]
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#* [[Designing an Android User Interface using the Graphical Layout Tool|Creating a New Activity]]
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#* [[Designing an Android User Interface using the Graphical Layout Tool|Adding the New Activity to the Manifest File]]
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#* [[Designing an Android User Interface using the Graphical Layout Tool|Running the Application]]
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#* [[Designing an Android User Interface using the Graphical Layout Tool|Manually Creating an XML Layout]]
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#* [[Designing an Android User Interface using the Graphical Layout Tool|Using the Hierarchy Viewer]]<br><br>
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# [[Creating an Android User interface in Java Code]]

Revision as of 18:54, 30 May 2012

Table of ContentsNext
An Overview and History of the Kindle Fire


<google>BUY_KINDLE_FIRE</google>


Table of Contents

  1. An Overview and History of the Kindle Fire
  2. Setting Up a Kindle Fire Android Development Environment
  3. Creating a Kindle Fire Android Virtual Device (AVD)
  4. Creating an Example Kindle Fire Android Application
  5. Testing Android Applications on a Physical Kindle Fire Device
  6. An Overview of the Kindle Fire Android Architecture
  7. The Anatomy of an Android Application
  8. Understanding Android Application and Activity Lifecycles
  9. Handling Android Activity State Changes
  10. Android Activity State Changes – An Example Application
  11. Saving and Restoring the User Interface State of an Android Activity
  12. Understanding Android Views, View Groups and Layouts
  13. Designing an Android User Interface using the Graphical Layout Tool
  14. Creating an Android User interface in Java Code