Difference between revisions of "Kindle Fire Development Essentials"

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#* [[Saving and Restoring the User Interface State of an Android Activity|Testing the Application]]<br><br>
 
#* [[Saving and Restoring the User Interface State of an Android Activity|Testing the Application]]<br><br>
 
# [[Understanding Android Views, View Groups and Layouts]]
 
# [[Understanding Android Views, View Groups and Layouts]]
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#* [[Understanding Android Views, View Groups and Layouts|Views and View Groups]]
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#* [[Understanding Android Views, View Groups and Layouts|Android Layout Managers]]
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#* [[Understanding Android Views, View Groups and Layouts|The View Hierarchy]]
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#* [[Understanding Android Views, View Groups and Layouts|Creating User Interfaces]]<br><br>
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# [[Designing an Android User Interface using the Graphical Layout Tool]]

Revision as of 14:18, 25 May 2012

Table of ContentsNext
An Overview and History of the Kindle Fire


<google>BUY_KINDLE_FIRE</google>


Table of Contents

  1. An Overview and History of the Kindle Fire
  2. Setting Up a Kindle Fire Android Development Environment
  3. Creating a Kindle Fire Android Virtual Device (AVD)
  4. Creating an Example Kindle Fire Android Application
  5. Testing Android Applications on a Physical Kindle Fire Device
  6. An Overview of the Kindle Fire Android Architecture
  7. The Anatomy of an Android Application
  8. Understanding Android Application and Activity Lifecycles
  9. Handling Android Activity State Changes
  10. Android Activity State Changes – An Example Application
  11. Saving and Restoring the User Interface State of an Android Activity
  12. Understanding Android Views, View Groups and Layouts
  13. Designing an Android User Interface using the Graphical Layout Tool