Difference between revisions of "Kindle Fire Development Essentials"

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#* [[Android Activity State Changes – An Example Application|Saving Dynamic State]]<br><br>
 
#* [[Android Activity State Changes – An Example Application|Saving Dynamic State]]<br><br>
 
# [[Saving and Restoring the User Interface State of an Android Activity]]
 
# [[Saving and Restoring the User Interface State of an Android Activity]]
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#* [[Saving and Restoring the User Interface State of an Android Activity|Saving Dynamic State]]
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#* [[Saving and Restoring the User Interface State of an Android Activity|The Bundle Class]]
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#* [[Saving and Restoring the User Interface State of an Android Activity|Saving the State]]
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#* [[Saving and Restoring the User Interface State of an Android Activity|Restoring the State]]
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#* [[Saving and Restoring the User Interface State of an Android Activity|Testing the Application]]<br><br>

Revision as of 14:26, 21 May 2012

Table of ContentsNext
An Overview and History of the Kindle Fire


<google>BUY_KINDLE_FIRE</google>


Table of Contents

  1. An Overview and History of the Kindle Fire
  2. Setting Up a Kindle Fire Android Development Environment
  3. Creating a Kindle Fire Android Virtual Device (AVD)
  4. Creating an Example Kindle Fire Android Application
  5. Testing Android Applications on a Physical Kindle Fire Device
  6. An Overview of the Kindle Fire Android Architecture
  7. The Anatomy of an Android Application
  8. Understanding Android Application and Activity Lifecycles
  9. Handling Android Activity State Changes
  10. Android Activity State Changes – An Example Application
  11. Saving and Restoring the User Interface State of an Android Activity