Difference between revisions of "IOS 8 App Development Essentials"

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# [[An iOS CloudKit Sharing Example]]<br><br>
 
# [[An iOS CloudKit Sharing Example]]<br><br>
 
# [[An Overview of iOS 8 Multitouch, Taps and Gestures|An Overview of iOS 10 Multitouch, Taps and Gestures]]<br><br>
 
# [[An Overview of iOS 8 Multitouch, Taps and Gestures|An Overview of iOS 10 Multitouch, Taps and Gestures]]<br><br>
 +
# [[An Example Swift iOS 8 Touch, Multitouch and Tap Application]]<br><br>
 +
# [[Detecting iOS 8 Touch Screen Gesture Motions in Swift]]]<br><br>
  
  
# [[An Example Swift iOS 8 Touch, Multitouch and Tap Application]]
 
#* [[An Example Swift iOS 8 Touch, Multitouch and Tap Application|The Example iOS 8 Tap and Touch Application]]
 
#* [[An Example Swift iOS 8 Touch, Multitouch and Tap Application|Creating the Example iOS Touch Project]]
 
#* [[An Example Swift iOS 8 Touch, Multitouch and Tap Application|Designing the User Interface]]
 
#* [[An Example Swift iOS 8 Touch, Multitouch and Tap Application|Enabling Multitouch on the View]]
 
#* [[An Example Swift iOS 8 Touch, Multitouch and Tap Application|Implementing the touchesBegan Method]]
 
#* [[An Example Swift iOS 8 Touch, Multitouch and Tap Application|Implementing the touchesMoved Method]]
 
#* [[An Example Swift iOS 8 Touch, Multitouch and Tap Application|Implementing the touchesEnded Method]]
 
#* [[An Example Swift iOS 8 Touch, Multitouch and Tap Application|Getting the Coordinates of a Touch]]
 
#* [[An Example Swift iOS 8 Touch, Multitouch and Tap Application|Building and Running the Touch Example Application]]<br><br>
 
# [[Detecting iOS 8 Touch Screen Gesture Motions in Swift]]
 
#* [[Detecting iOS 8 Touch Screen Gesture Motions in Swift|The Example iOS 8 Gesture Application]]
 
#* [[Detecting iOS 8 Touch Screen Gesture Motions in Swift|Creating the Example Project]]
 
#* [[Detecting iOS 8 Touch Screen Gesture Motions in Swift|Designing the Application User Interface]]
 
#* [[Detecting iOS 8 Touch Screen Gesture Motions in Swift|Implementing the touchesBegan Method]]
 
#* [[Detecting iOS 8 Touch Screen Gesture Motions in Swift|Implementing the touchesMoved Method]]
 
#* [[Detecting iOS 8 Touch Screen Gesture Motions in Swift|Implementing the touchesEnded Method]]
 
#* [[Detecting iOS 8 Touch Screen Gesture Motions in Swift|Building and Running the Gesture Example]]<br><br>
 
 
# [[Identifying Gestures using iOS 8 Gesture Recognizers]]
 
# [[Identifying Gestures using iOS 8 Gesture Recognizers]]
 
#* [[Identifying Gestures using iOS 8 Gesture Recognizers|The UIGestureRecognizer Class]]
 
#* [[Identifying Gestures using iOS 8 Gesture Recognizers|The UIGestureRecognizer Class]]

Revision as of 13:32, 4 November 2016

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© 2016 Neil Smyth / Payload Media. This eBook is provided for personal use only. Unauthorized use, reproduction and/or distribution strictly prohibited. All rights reserved.

Learn SwiftUI and take your iOS Development to the Next Level
SwiftUI Essentials – iOS 16 Edition book is now available in Print ($39.99) and eBook ($29.99) editions. Learn more...

Buy Print Preview Book

  1. Start Here

  2. Joining the Apple iOS Developer Program

  3. Installing Xcode 8 and the iOS 10 SDK

  4. A Guided Tour of Xcode 8

  5. An Introduction to Swift Playgrounds

  6. Swift Data Types, Constants and Variables

  7. Swift Operators and Expressions

  8. Swift Flow Control

  9. The Swift Switch Statement

  10. An Overview of Swift Functions and Closures

  11. The Basics of Object Oriented Programming in Swift

  12. An Introduction to Swift Inheritance

  13. Working with Array and Dictionary Collections in Swift

  14. Understanding Error Handling in Swift

  15. Creating an Interactive iOS 10 App

  16. An Introduction to Auto Layout in iOS 10

  17. Working with iOS 10 Auto Layout Constraints in Interface Builder

  18. An iOS 10 Auto Layout Example

  19. Using Trait Variations to Design Adaptive iOS User Interfaces

  20. Using Storyboards in Xcode 8

  21. An Overview of iOS 10 Table Views and Xcode 8 Storyboards

  22. Using Xcode 8 Storyboards to Build Dynamic TableViews

  23. Implementing iOS 10 TableView Navigation using Storyboards in Xcode 8

  24. Working with the iOS 10 Stack View Class

  25. An iOS 10 Stack View Tutorial

  26. An iOS 10 Split View Master-Detail Example

  27. An iOS 10 Split View Master-Detail Example

  28. A Guide to Multitasking in iOS 10

  29. An iOS 10 Multitasking Example

  30. Working with Directories in Swift 3 on iOS 10

  31. Working with Files in Swift 3 on iOS 10

  32. iOS 10 Directory Handling and File I/O in Swift – A Worked Example

  33. Preparing an iOS 10 App to use iCloud Storage

  34. Managing Files using the iOS 8 UIDocument Class

  35. Using iCloud Storage in an iOS 8 Application

  36. Synchronizing iOS 10 Key-Value Data using iCloud

  37. iOS 10 Database Implementation using SQLite

  38. An Example SQLite based iOS 10 Application using Swift and FMDB

  39. iOS 10 Databases in Swift using Core Data

  40. An iOS 10 Core Data Tutorial

  41. An Introduction to CloudKit Data Storage on iOS 10

  42. An Introduction to CloudKit Sharing

  43. An iOS 8 CloudKit Example

  44. An iOS 8 CloudKit Subscription Example

  45. An iOS CloudKit Sharing Example

  46. An Overview of iOS 10 Multitouch, Taps and Gestures

  47. An Example Swift iOS 8 Touch, Multitouch and Tap Application

  48. Detecting iOS 8 Touch Screen Gesture Motions in Swift]


  1. Identifying Gestures using iOS 8 Gesture Recognizers
  2. An iOS 8 Swift Gesture Recognition Tutorial
  3. Implementing TouchID Authentication in iOS 8 Apps
  4. An Overview of iOS 8 Collection View and Flow Layout
  5. A Swift iOS 8 Storyboard-based Collection View Tutorial
  6. Subclassing and Extending the iOS 8 Collection View Flow Layout in Swift
  7. Drawing iOS 8 2D Graphics in Swift with Core Graphics
  8. Interface Builder Live Views and iOS 8 Embedded Frameworks
  9. An iOS 8 Swift Graphics Tutorial using Core Graphics and Core Image
  10. Basic iOS 8 Swift Animation using Core Animation
  11. iOS 8 UIKit Dynamics – An Overview
  12. A Swift iOS 8 UIKit Dynamics Tutorial
  13. An Introduction to iOS 8 Sprite Kit Game Programming
  14. An iOS 8 Swift Sprite Kit Level Editor Game Tutorial
  15. A Swift iOS 8 Sprite Kit Collision Handling Tutorial
  16. An iOS 8 Sprite Kit Particle Emitter Tutorial
  17. Integrating iAds into an iOS 8 App using Swift
  18. Integrating Maps into iOS 8 Applications using MKMapItem and Swift
  19. An Example Swift iOS 8 MKMapItem Application
  20. Getting Location Information using the iOS 8 Core Location Framework in Swift
  21. A Swift Example iOS 8 Location Application
  22. Working with Maps on iOS 8 with Swift, MapKit and the MKMapView Class
  23. Working with MapKit Local Search in iOS 8 and Swift
  24. Using MKDirections to get iOS 8 Map Directions and Routes
  25. An Introduction to Extensions in iOS 8
  26. An iOS 8 Today Extension Widget Tutorial
  27. Creating an iOS 8 Photo Editing Extension
  28. Creating an iOS 8 Action Extension
  29. Receiving Data from an iOS 8 Action Extension
  30. Using iOS 8 Event Kit and Swift to Create Date and Location Based Reminders
  31. Accessing the iOS 8 Camera and Photo Library in Swift
  32. An Example Swift iOS 8 iPhone Camera Application
  33. iOS 8 Video Playback using AVPlayer and AVPlayerViewController
  34. Playing Audio on iOS 8 using AVAudioPlayer
  35. Recording Audio on iOS 8 with AVAudioRecorder in Swift
  36. Integrating Twitter and Facebook into iOS 8 Applications using Swift
  37. An iOS 8 Swift Facebook Integration Tutorial using UIActivityViewController
  38. iOS 8 Facebook and Twitter Integration using SLRequest and Swift
  39. An Swift iOS 8 Twitter Integration Tutorial using SLRequest
  40. Making Store Purchases in Swift with the SKStoreProductViewController Class
  41. Building In-App Purchasing into iOS 8 Swift Applications
  42. Preparing an iOS 8 Application for In-App Purchases
  43. An iOS 8 Swift In-App Purchase Tutorial
  44. Configuring and Creating App Store Hosted Content for iOS 8 In-App Purchases

Learn SwiftUI and take your iOS Development to the Next Level
SwiftUI Essentials – iOS 16 Edition book is now available in Print ($39.99) and eBook ($29.99) editions. Learn more...

Buy Print Preview Book



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