Difference between revisions of "Android 4 App Development Essentials"

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[[Implementing Android Scene Transitions – A Tutorial]]
 
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Revision as of 15:22, 6 January 2014

Table of ContentsNext
Introduction to Android 4.2 App Development Essentials


© 2013 Neil Smyth / Payload Media. This eBook is provided for personal use only. Unauthorized use, reproduction and/or distribution strictly prohibited. All rights reserved.


<google>BUY_ANDROID</google>

Table of Contents

  1. Introduction to Android 4.2 App Development Essentials
  2. Setting up an Android Development Environment
  3. Creating an Android Virtual Device (AVD)
  4. Creating an Example Android Application
  5. Testing Android Applications on a Physical Android Device with ADB
  6. An Overview of the Android Architecture
  7. The Anatomy of an Android Application
  8. Understanding Android Application and Activity Lifecycles
  9. Handling Android Activity State Changes
  10. Android Activity State Changes - An Example Application
  11. Saving and Restoring the User Interface State of an Android Activity
  12. Understanding Android Views, View Groups and Layouts
  13. Designing an Android User Interface using the Graphical Layout Tool
  14. Creating an Android User Interface in Java Code
  15. Using the Android GridLayout Manager in the Graphical Layout Tool
  16. Working with the Android GridLayout in XML Layout Resources
  17. An Overview and Example of Android Event Handling
  18. Android Touch and Multi-touch Event Handling
  19. Detecting Common Gestures using the Android Gesture Detector Class
  20. Implementing Android Custom Gesture and Pinch Recognition
  21. An Introduction to Android Fragments
  22. Using Fragments in Android - A Worked Example
  23. An Android Master/Detail Flow Tutorial
  24. Creating and Managing Overflow Menus on Android
  25. An Overview of Android Intents
  26. Android Explicit Intents – A Worked Example
  27. Android Implicit Intents – A Worked Example
  28. Android Broadcast Intents and Broadcast Receivers
  29. A Basic Overview of Android Threads and Thread handlers
  30. An Overview of Android Started and Bound Services
  31. Implementing an Android Started Service – A Worked Example
  32. Android Local Bound Services – A Worked Example
  33. Android Remote Bound Services – A Worked Example
  34. An Overview of Android SQLite Databases
  35. An Android TableLayout and TableRow Tutorial
  36. An Android SQLite Database Tutorial
  37. Understanding Android Content Providers
  38. An Android Content Provider Tutorial
  39. Implementing Video Playback on Android using the VideoView and MediaController Classes
  40. Video Recording and Image Capture on Android using Camera Intents
  41. Android Audio Recording and Playback using MediaPlayer and MediaRecorder
  42. Working with the Google Maps Android API
  43. Handling Different Android Devices and Displays
  44. Signing and Preparing an Android Application for Release
  45. Integrating Google Play In-app Billing into an Android Application – A Tutorial

<google>ADSDAQBOX</google>


Chapters from the soon to be release Android 4.4 Edition of this book

Animating User Interfaces with the Android Transitions Framework

An Android Transition Tutorial using beginDelayedTransition

Implementing Android Scene Transitions – A Tutorial

Printing with the Android Printing Framework


<google>BUY_ANDROID</google>



Table of ContentsNext
Introduction to Android 4.2 App Development Essentials