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An iOS 9 Sprite Kit Particle Emitter Tutorial

10 bytes added, 20:00, 27 October 2016
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The acceleration properties control the degree to which a particle accelerates or decelerates after emission in terms of both X and Y directions.
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=== Particle Scale ===
Figure 70-5
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Click on the Particle Texture drop down menu and select the BallFragment image and change the Blend Mode menu to Alpha.
Figure 70-7
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Select the new action object in the timeline and use the Attributes Inspector panel to set the Filename property to the burstsound.mp3 file.
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