IPad iOS 6 Development Essentials
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About iPad iOS 6 Development Essentials |
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Table of Contents
- About iPad iOS 6 Development Essentials
- Joining the Apple iOS 6 Developer Program
- Installing Xcode 4 and the iOS 6 SDK
- Creating a Simple iPad iOS 6 App
- iPad iOS 6 Architecture and SDK Frameworks
- Testing iOS 6 Apps on the iPad – Developer Certificates and Provisioning Profiles
- Creating an iOS Development Certificate Signing Request
- Submitting the iOS Development Certificate Signing Request
- Installing an iOS Development Certificate
- Assigning Devices
- Creating an App ID
- Creating an iOS Development Provisioning Profile
- Enabling an iPad Device for Development
- Associating an App ID with an App
- iOS and SDK Version Compatibility
- Installing an App onto a Device
- The Basics of Objective-C Programming
- The Basics of Object Oriented Programming in Objective-C
- What is an Object?
- What is a Class?
- Creating the Example Project
- Declaring an Objective-C Class Interface
- Adding Instance Variables to a Class
- Defining Instance Methods
- Declaring an Objective-C Class Implementation
- Declaring and Initializing a Class Instance
- Calling Methods and Accessing Instance Data
- How Variables are Stored
- An Overview of Indirection
- Indirection and Objects
- Indirection and Object Copying
- Creating the Program Section
- Compiling and Running the Program
- Objective-C - Data Encapsulation, Synthesized Accessors and Dot Notation (iOS 6)
- The Basics of Modern Objective-C (iPad)
- Creating an Interactive iOS 6 iPad App
- Writing iOS 6 Code to Hide the iPad Keyboard
- Establishing iOS 6 Outlets and Actions using the Xcode Assistant Editor (iPad)
- An Introduction to iPad Auto Layout in iOS 6
- Working with iPad iOS 6 Auto Layout Constraints in Interface Builder
- An iPad iOS 6 Auto Layout Example
- Implementing iPad iOS 6 Auto Layout Constraints in Code
- Implementing iPad Cross-Hierarchy Auto Layout Constraints in iOS 6
- Understanding the iPad iOS 6 Auto Layout Visual Format Language
- Using Xcode Storyboarding with iOS 6 (iPad)
- Creating the Storyboard Example Project
- Accessing the Storyboard
- Adding Scenes to the Storyboard
- Configuring Storyboard Segues
- Configuring Storyboard Transitions
- Associating a View Controller with a Scene
- Passing Data Between Scenes
- Unwinding Storyboard Segues
- Triggering a Storyboard Segue Programmatically
- Using Xcode Storyboards to create an iOS 6 iPad Tab Bar Application
- An Overview of the Tab Bar
- Understanding View Controllers in a Multiview Application
- Setting up the Tab Bar Example Application
- Reviewing the Project Files
- Renaming the Initial View Controller
- Adding the View Controller for the Second Content View
- Adding the Tab Bar Controller to the Storyboard
- Adding a Second View Controller to the Storyboard
- Designing the View Controller User interfaces
- Configuring the Tab Bar Items
- Building and Running the Application
- An Overview of iPad iOS 6 Table Views and Xcode Storyboards
- Using Xcode Storyboards to Build Dynamic iOS 6 iPad TableViews with Prototype Table View Cells
- Creating the Example Project
- Adding the TableView Controller to the Storyboard
- Creating the UITableViewController and UITableViewCell Subclasses
- Declaring the Cell Reuse Identifier
- Designing a Storyboard UITableView Prototype Cell
- Modifying the CarTableViewCell Class
- Creating the Table View Datasource
- Downloading and Adding the Image Files
- Compiling and Running the Application
- Implementing iPad iOS 6 TableView Navigation using Xcode Storyboards
- Using an Xcode Storyboard to Create a Static iPad iOS 6 Table View
- An iPad iOS 6 Split View and Popover Example
- An Overview of Split View and Popovers
- About the Example iPad Split View and Popover Project
- Creating the Project
- Reviewing the Project
- Reviewing the Application Delegate Class
- Configuring Master View Items
- Configuring the Detail View Controller
- Connecting Master Selections to the Detail View
- Popover Implementation
- Testing the Application
- Working with Directories on iOS 6 (iPad)
- The Application Documents Directory
- The Objective-C NSFileManager, NSFileHandle and NSData Classes
- Understanding Pathnames in Objective-C
- Creating an NSFileManager Instance Object
- Identifying the Current Working Directory
- Identifying the Documents Directory
- Identifying the Temporary Directory
- Changing Directory
- Creating a New Directory
- Deleting a Directory
- Listing the Contents of a Directory
- Getting the Attributes of a File or Directory
- Working with iPad Files on iOS 6
- Creating an NSFileManager Instance
- Checking for the Existence of a File
- Comparing the Contents of Two Files
- Checking if a File is Readable/Writable/Executable/Deletable
- Moving/Renaming a File
- Copying a File
- Removing a File
- Creating a Symbolic Link
- Reading and Writing Files with NSFileManager
- Working with Files using the NSFileHandle Class
- Creating an NSFileHandle Object
- NSFileHandle File Offsets and Seeking
- Reading Data from a File
- Writing Data to a File
- Truncating a File
- iOS 6 iPad Directory Handling and File I/O – A Worked Example