Difference between revisions of "IPhone iOS 4 Development Essentials Xcode 4 Edition"
From Techotopia
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#* [[iOS 4 iPhone Database Implementation using SQLite (Xcode 4)|Closing a SQLite Database]]<br><br> | #* [[iOS 4 iPhone Database Implementation using SQLite (Xcode 4)|Closing a SQLite Database]]<br><br> | ||
# [[An Example SQLite based iOS 4 iPhone Application (Xcode 4)]] | # [[An Example SQLite based iOS 4 iPhone Application (Xcode 4)]] | ||
+ | #* [[An Example SQLite based iOS 4 iPhone Application (Xcode 4)|About the Example SQLite iPhone Application]] | ||
+ | #* [[An Example SQLite based iOS 4 iPhone Application (Xcode 4)|Creating and Preparing the SQLite Application Project]] | ||
+ | #* [[An Example SQLite based iOS 4 iPhone Application (Xcode 4)|Importing sqlite3.h and declaring the Database Reference]] | ||
+ | #* [[An Example SQLite based iOS 4 iPhone Application (Xcode 4)|Creating the Outlets and Actions]] | ||
+ | #* [[An Example SQLite based iOS 4 iPhone Application (Xcode 4)|Releasing Memory]] | ||
+ | #* [[An Example SQLite based iOS 4 iPhone Application (Xcode 4)|Creating the Database and Table]] | ||
+ | #* [[An Example SQLite based iOS 4 iPhone Application (Xcode 4)|Implementing the Code to Save Data to the SQLite Database]] | ||
+ | #* [[An Example SQLite based iOS 4 iPhone Application (Xcode 4)|Implementing Code to Extract Data from the SQLite Database]] | ||
+ | #* [[An Example SQLite based iOS 4 iPhone Application (Xcode 4)|Designing the User Interface]] | ||
+ | #* [[An Example SQLite based iOS 4 iPhone Application (Xcode 4)|Building and Running the Application]]<br><br> |
Revision as of 14:32, 30 March 2011
- About iPhone iOS 4 App Development Essentials - Xcode 4 Edition
- The Anatomy of an iPhone 4
- iOS 4 Architecture and SDK Frameworks
- iPhone OS becomes iOS
- An Overview of the iOS 4 Architecture
- The Cocoa Touch Layer
- UIKit Framework (UIKit.framework)
- Map Kit Framework (MapKit.framework)
- Push Notification Service
- Message UI Framework (MessageUI.framework)
- Address Book UI Framework (AddressUI.framework)
- Game Kit Framework (GameKit.framework)
- iAd Framework (iAd.framework)
- Event Kit UI Framework
- The iOS Media Layer
- Core Video Framework (CoreVideo.framework)
- Core Text Framework (CoreText.framework)
- Image I/O Framework (ImageIO.framework)
- Assets Library Framework (AssetsLibrary.framework)
- Core Graphics Framework (CoreGraphics.framework)
- Quartz Core Framework (QuartzCore.framework)
- OpenGL ES framework (OpenGLES.framework)
- iOS Audio Support
- AV Foundation framework (AVFoundation.framework)
- Core Audio Frameworks (CoreAudio.framework, AudioToolbox.framework and AudioUnit.framework)
- Open Audio Library (OpenAL)
- Media Player framework (MediaPlayer.framework)
- Core Midi Framework (CoreMIDI.framework)
- The iOS Core Services Layer
- Address Book framework (AddressBook.framework)
- CFNetwork Framework (CFNetwork.framework)
- Core Data Framework (CoreData.framework)
- Core Foundation Framework (CoreFoundation.framework)
- Core Media Framework (CoreMedia.framework)
- Core Telephony Framework (CoreTelephony.framework)
- EventKit Framework (EventKit.framework)
- Foundation Framework (Foundation.framework)
- Core Location Framework (CoreLocation.framework)
- Mobile Core Services Framework (MobileCoreServices.framework)
- Store Kit Framework (StoreKit.framework)
- SQLite library
- System Configuration Framework (SystemConfiguration.framework)
- Quick Look Framework (QuickLook.framework)
- The iOS Core OS Layer
- Accelerate Framework (Accelerate.framework)
- External Accessory framework (ExternalAccessory.framework)
- Security Framework (Security.framework)
- System (LibSystem)
- Installing Xcode 4 and the iOS 4 SDK
- Creating a Simple iOS 4 iPhone App (Xcode 4)
- Testing iOS 4 Apps on the iPhone – Developer Certificates and Provisioning Profiles
- Joining the iOS Developer Program
- Creating an iOS Development Certificate Signing Request
- Submitting the iOS Development Certificate Signing Request
- Installing an iOS Development Certificate
- Assigning Devices
- Creating an App ID
- Creating an iOS Development Provisioning Profile
- Enabling an iPhone Device for Development
- Associating an App ID with an App
- iOS and SDK Version Compatibility
- Installing an App onto a Device
- An Overview of the iPhone iOS 4 Application Development Architecture
- Creating an Interactive iOS 4 iPhone App
- Writing iOS 4 Code to Hide the iPhone Keyboard
- Understanding iPhone iOS 4 Views, Windows and the View Hierarchy
- iOS 4 iPhone Rotation, View Resizing and Layout Handling
- Creating an iOS 4 iPhone Multiview Application using the Tab Bar
- An Overview of the Tab Bar
- Understanding View Controllers in a Multiview Application
- Setting up the Tab Bar Example Application
- Configuring the App Delegate
- Creating the UITabBarController
- Connecting the App Delegate Outlet to the Tab Bar Controller
- Creating the Content Views and View Controllers
- Associating Content Views with Tabs
- Designing the Content Views
- Testing the Multiview Application
- Creating a Simple iOS 4 iPhone Table View Application (Xcode 4)
- An Overview of the Table View
- The Table View Delegate and dataSource
- Table View Styles
- Table View Cell Styles
- Setting up the Project
- Adding the Table View Component
- Making the Delegate and dataSource Connections
- Implementing the dataSource
- Building and Running the Application
- Adding Table View Images and Changing Cell Styles
- Creating a Navigation based iOS 4 iPhone Application using TableViews
- Understanding the Navigation Controller
- An Overview of the Example
- Setting up the Project
- Reviewing the Project Files
- Setting up the Data in the Root View Controller
- Writing Code to Display the Data in the Table View
- Creating the Second View Controller
- Connecting the Second View Controller to the Root View Controller
- Creating the NIB File for the Second Table View
- Implementing the Functionality of the Second View Controller
- Popping the View Controller off the Navigation Controller Stack
- Adding the Navigation Code
- Using the UIPickerView and UIDatePicker Components in iOS 4 iPhone Applications
- An iOS 4 iPhone UIPickerView Example
- Working with Directories on iOS 4
- The Application Documents Directory
- The Objective-C NSFileManager, NSFileHandle and NSData Classes
- Understanding Pathnames in Objective-C
- Creating an NSFileManager Instance Object
- Identifying the Current Working Directory
- Identifying the Documents Directory
- Identifying the Temporary Directory
- Changing Directory
- Creating a New Directory
- Deleting a Directory
- Listing the Contents of a Directory
- Getting the Attributes of a File or Directory
- Working with Files on iOS 4 (Xcode 4)
- Creating an NSFileManager Instance
- Checking if a File Exists
- Comparing the Contents of Two Files
- Checking if a File is Readable/Writable/Executable/Deletable
- Moving/Renaming a File
- Copying a File
- Removing a File
- Creating a Symbolic Link
- Reading and Writing Files with NSFileManager
- Working with Files using the NSFileHandle Class
- Creating an NSFileHandle Object
- NSFileHandle File Offsets and Seeking
- Reading Data from a File
- Writing Data to a File
- Truncating a File
- [iOS 4 iPhone Directory Handling and File I/O – A Worked Example
- The Example iPhone Application
- Setting up the Application project
- Defining the Actions and Outlets
- Designing the User Interface
- Checking the Data File on Application Startup
- Implementing the Action Method
- Building and Running the Example
- iOS 4 iPhone Data Persistence using Archiving
- iOS 4 iPhone Database Implementation using SQLite
- What is SQLite?
- Structured Query Language (SQL)
- Trying SQLite on MacOS X
- Preparing an iPhone Application Project for SQLite Integration
- Key SQLite Functions
- Declaring a SQLite Database
- Opening or Creating a Database
- Preparing and Executing a SQL Statement
- Creating a Database Table
- Extracting Data from a Database Table
- Closing a SQLite Database
- An Example SQLite based iOS 4 iPhone Application (Xcode 4)
- About the Example SQLite iPhone Application
- Creating and Preparing the SQLite Application Project
- Importing sqlite3.h and declaring the Database Reference
- Creating the Outlets and Actions
- Releasing Memory
- Creating the Database and Table
- Implementing the Code to Save Data to the SQLite Database
- Implementing Code to Extract Data from the SQLite Database
- Designing the User Interface
- Building and Running the Application