Difference between revisions of "Android 4 App Development Essentials"
From Techotopia
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#* [[Testing Android Applications on a Physical Android Device with ADB|Manual Selection of the Application Run Target]]<br><br> | #* [[Testing Android Applications on a Physical Android Device with ADB|Manual Selection of the Application Run Target]]<br><br> | ||
# [[An Overview of the Android Architecture]] | # [[An Overview of the Android Architecture]] | ||
+ | #* [[An Overview of the Android Architecture|The Android Software Stack]] | ||
+ | #* [[An Overview of the Android Architecture|The Linux Kernel]] | ||
+ | #* [[An Overview of the Android Architecture|Android Runtime - Dalvik Virtual Machine]] | ||
+ | #* [[An Overview of the Android Architecture|Android Runtime – Core Libraries]] | ||
+ | #* [[An Overview of the Android Architecture|Dalvik VM Specific Libraries]] | ||
+ | #* [[An Overview of the Android Architecture|Java Interoperability Libraries]] | ||
+ | #* [[An Overview of the Android Architecture|Android Libraries]] | ||
+ | #* [[An Overview of the Android Architecture|C/C++ Libraries]] | ||
+ | #* [[An Overview of the Android Architecture|Application Framework]] | ||
+ | #* [[An Overview of the Android Architecture|Applications]]<br><br> | ||
+ | # [[The Anatomy of an Android Application]] | ||
+ | |||
# [[Using the Android GridLayout Manager in the Graphical Layout Tool]] | # [[Using the Android GridLayout Manager in the Graphical Layout Tool]] | ||
#* [[Using the Android GridLayout Manager in the Graphical Layout Tool|Introducing the Android GridLayout and Space Classes]] | #* [[Using the Android GridLayout Manager in the Graphical Layout Tool|Introducing the Android GridLayout and Space Classes]] |
Revision as of 17:48, 26 June 2013
Table of Contents | Next | |
Introduction to Android 4.2 App Development Essentials |
© 2013 Neil Smyth / Payload Media. This eBook is provided for personal use only. Unauthorized use, reproduction and/or distribution strictly prohibited. All rights reserved.
<google>BUY_ANDROID</google>
Table of Contents
- Introduction to Android 4.2 App Development Essentials
- Setting up an Android Development Environment
- System Requirements
- Installing the Java Development Kit (JDK)
- Windows JDK Installation
- Mac OS X JDK Installation
- Linux JDK Installation
- Downloading the Android Developer Tools (ADT) Bundle
- Installing the ADT Bundle
- Installation on Windows
- Installation on Mac OS X
- Installation on Linux
- Installing the Latest Android SDK Packages
- Making the Android SDK Tools Command-line Accessible
- Windows 7
- Windows 8
- Linux
- Mac OS X
- Updating the ADT
- Adding the ADT Plugin to an Existing Eclipse Integration
- Creating an Android Virtual Device (AVD)
- Creating an Example Android Application
- Testing Android Applications on a Physical Android Device with ADB
- An Overview of the Android Architecture
- The Anatomy of an Android Application
- Using the Android GridLayout Manager in the Graphical Layout Tool
- Introducing the Android GridLayout and Space Classes
- The GridLayout Example
- Creating the GridLayout Project
- Creating the GridLayout Instance
- An Overview of the GridLayout in the Graphical Layout Tool
- Adding Views to GridLayout Cells
- Implementing Cell Row and Column Spanning
- Changing the Gravity of a GridLayout Child
- Working with the Android GridLayout in XML Layout Resources
- An Android Master/Detail Flow Tutorial