IPhone iOS 6 Development Essentials

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Revision as of 17:35, 15 October 2012 by Neil (Talk | contribs)

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© 2012 Neil Smyth / Payload Media. This eBook is provided for personal use only. Unauthorized use, reproduction and/or distribution strictly prohibited. All rights reserved.

Table of Contents

  1. The Basics of Modern Objective-C
  2. An Introduction to Auto Layout in iOS 6
  3. Working with iOS 6 Auto Layout Constraints in Interface Builder
  4. An iPhone iOS 6 Auto Layout Example
  5. Implementing iOS 6 Auto Layout Constraints in Code
  6. Implementing Cross-Hierarchy Auto Layout Constraints in iOS 6
  7. Understanding the iOS 6 Auto Layout Visual Format Language
  8. Using Xcode Storyboarding
  9. Using Xcode Storyboards to create an iOS 6 iPhone Tab Bar Application
  10. An Overview of iOS 6 Table Views and Xcode Storyboards
  11. Using Xcode Storyboards to Build Dynamic TableViews with Prototype Table View Cells
  12. Implementing TableView Navigation using Xcode Storyboards
  13. Using an Xcode Storyboard to Create a Static Table View
  14. Implementing a Page based iOS 6 iPhone Application using UIPageViewController
  15. An Example iOS 6 iPhone UIPageViewController Application
  16. Using the UIPickerView and UIDatePicker Components
  17. An iOS 6 iPhone UIPickerView Example
  18. Working with Directories on iOS 6
  19. Working with iPhone Files on iOS 6
  20. iOS 6 iPhone Directory Handling and File I/O – A Worked Example
  21. Preparing an iOS 6 App to use iCloud Storage
  22. Managing Files using the iOS 6 UIDocument Class
  23. Using iCloud Storage in an iOS 6 iPhone Application
  24. Synchronizing iPhone iOS 6 Key-Value Data using iCloud
  25. iOS 6 iPhone Data Persistence using Archiving
  26. iOS 6 iPhone Database Implementation using SQLite
  27. An Example SQLite based iOS 6 iPhone Application
  28. Working with iOS 6 iPhone Databases using Core Data
  29. An iOS 6 iPhone Core Data Tutorial
  30. An Overview of iOS 6 iPhone Multitouch, Taps and Gestures
  31. An Example iOS 6 iPhone Touch, Multitouch and Tap Application
  32. An Overview of iOS 6 Collection View and Flow Layout
  33. An iPhone iOS 6 Storyboard-based Collection View Tutorial
  34. Subclassing and Extending the iOS 6 Collection View Flow Layout
  35. Drawing iOS 6 iPhone 2D Graphics with Quartz
  36. An iOS 6 iPhone Graphics Tutorial using Quartz 2D and Core Image
  37. Basic iOS 6 iPhone Animation using Core Animation
  38. Integrating iAds into an iOS 6 iPhone App
  39. An Overview of iOS 6 iPhone Multitasking
  40. Scheduling iOS 6 iPhone Local Notifications
  41. An Overview of iOS 6 Application State Preservation and Restoration
  42. An iOS 6 iPhone State Preservation and Restoration Tutorial
  43. Integrating Maps into iPhone iOS 6 Applications using MKMapItem
  44. An Example iOS 6 iPhone MKMapItem Application
  45. Getting iPhone Location Information using the iOS 6 Core Location Framework
  46. An Example iOS 6 iPhone Location Application
  47. Working with Apple Maps on the iPhone with MapKit and the MKMapView Class
  48. Using iOS 6 Event Kit to Create Date and Location Based Reminders
  49. Accessing the iPhone Camera and Photo Library
  50. An Example iOS 6 iPhone Camera Application
  51. Video Playback from within an iOS 6 iPhone Application
  52. Playing Audio on an iPhone using AVAudioPlayer
  53. Recording Audio on an iPhone with AVAudioRecorder
  54. Integrating Twitter and Facebook into iPhone iOS 6 Applications
  55. An iPhone iOS 6 Facebook Integration Tutorial using UIActivityViewController
  56. iPhone iOS 6 Facebook and Twitter Integration using SLRequest
  57. An iOS 6 iPhone Twitter Integration Tutorial using SLRequest
  58. Making Store Purchases with the SKStoreProductViewController Class
  59. Building In-App Purchasing into iPhone iOS 6 Applications
  60. Preparing an iOS 6 Application for In-App Purchases
  61. An iPhone iOS 6 In-App Purchase Tutorial
  62. Configuring and Creating App Store Hosted Content for iOS 6 In-App Purchases