Difference between revisions of "IPhone iOS 6 Development Essentials"

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Latest revision as of 19:56, 27 October 2016

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Learn SwiftUI and take your iOS Development to the Next Level
SwiftUI Essentials – iOS 16 Edition book is now available in Print ($39.99) and eBook ($29.99) editions. Learn more...

Buy Print Preview Book




© 2012 Neil Smyth / Payload Media. This eBook is provided for personal use only. Unauthorized use, reproduction and/or distribution strictly prohibited. All rights reserved.

Table of Contents

  1. Start Here
  2. Joining the Apple iOS 6 Developer Program
  3. Installing Xcode 4 and the iOS 6 SDK
  4. Creating a Simple iPhone iOS 6 App
  5. iOS 6 Architecture and SDK Frameworks
  6. Testing iOS 6 Apps on the iPhone – Developer Certificates and Provisioning Profiles
  7. The Basics of Objective-C Programming (iOS 6)
  8. The Basics of Object Oriented Programming in Objective-C (iOS 6)
  9. The Basics of Modern Objective-C
  10. An Overview of the iPhone iOS 6 Application Development Architecture
  11. Creating an Interactive iOS 6 iPhone App
  12. Writing iOS 6 Code to Hide the iPhone Keyboard
  13. Establishing iOS 6 Outlets and Actions using the Xcode Assistant Editor
  14. Understanding iPhone iOS 6 Views, Windows and the View Hierarchy
  15. An Introduction to Auto Layout in iOS 6
  16. Working with iOS 6 Auto Layout Constraints in Interface Builder
  17. An iPhone iOS 6 Auto Layout Example
  18. Implementing iOS 6 Auto Layout Constraints in Code
  19. Implementing Cross-Hierarchy Auto Layout Constraints in iOS 6
  20. Understanding the iOS 6 Auto Layout Visual Format Language
  21. Using Xcode Storyboarding
  22. Using Xcode Storyboards to create an iOS 6 iPhone Tab Bar Application
  23. An Overview of iOS 6 Table Views and Xcode Storyboards
  24. Using Xcode Storyboards to Build Dynamic TableViews with Prototype Table View Cells
  25. Implementing TableView Navigation using Xcode Storyboards
  26. Using an Xcode Storyboard to Create a Static Table View
  27. Implementing a Page based iOS 6 iPhone Application using UIPageViewController
  28. An Example iOS 6 iPhone UIPageViewController Application
  29. Using the UIPickerView and UIDatePicker Components
  30. An iOS 6 iPhone UIPickerView Example
  31. Working with Directories on iOS 6
  32. Working with iPhone Files on iOS 6
  33. iOS 6 iPhone Directory Handling and File I/O – A Worked Example
  34. Preparing an iOS 6 App to use iCloud Storage
  35. Managing Files using the iOS 6 UIDocument Class
  36. Using iCloud Storage in an iOS 6 iPhone Application
  37. Synchronizing iPhone iOS 6 Key-Value Data using iCloud
  38. iOS 6 iPhone Data Persistence using Archiving
  39. iOS 6 iPhone Database Implementation using SQLite
  40. An Example SQLite based iOS 6 iPhone Application
  41. Working with iOS 6 iPhone Databases using Core Data
  42. An iOS 6 iPhone Core Data Tutorial
  43. An Overview of iOS 6 iPhone Multitouch, Taps and Gestures
  44. An Example iOS 6 iPhone Touch, Multitouch and Tap Application
  45. Detecting iOS 6 iPhone Touch Screen Gesture Motions
  46. Identifying iPhone Gestures using iOS 6 Gesture Recognizers
  47. An iPhone iOS 6 Gesture Recognition Tutorial
  48. An Overview of iOS 6 Collection View and Flow Layout
  49. An iPhone iOS 6 Storyboard-based Collection View Tutorial
  50. Subclassing and Extending the iOS 6 Collection View Flow Layout
  51. Drawing iOS 6 iPhone 2D Graphics with Quartz
  52. An iOS 6 iPhone Graphics Tutorial using Quartz 2D and Core Image
  53. Basic iOS 6 iPhone Animation using Core Animation
  54. Integrating iAds into an iOS 6 iPhone App
  55. An Overview of iOS 6 iPhone Multitasking
  56. Scheduling iOS 6 iPhone Local Notifications
  57. An Overview of iOS 6 Application State Preservation and Restoration
  58. An iOS 6 iPhone State Preservation and Restoration Tutorial
  59. Integrating Maps into iPhone iOS 6 Applications using MKMapItem
  60. An Example iOS 6 iPhone MKMapItem Application
  61. Getting iPhone Location Information using the iOS 6 Core Location Framework
  62. An Example iOS 6 iPhone Location Application
  63. Working with Apple Maps on the iPhone with MapKit and the MKMapView Class
  64. Using iOS 6 Event Kit to Create Date and Location Based Reminders
  65. Accessing the iPhone Camera and Photo Library
  66. An Example iOS 6 iPhone Camera Application
  67. Video Playback from within an iOS 6 iPhone Application
  68. Playing Audio on an iPhone using AVAudioPlayer
  69. Recording Audio on an iPhone with AVAudioRecorder
  70. Integrating Twitter and Facebook into iPhone iOS 6 Applications
  71. An iPhone iOS 6 Facebook Integration Tutorial using UIActivityViewController
  72. iPhone iOS 6 Facebook and Twitter Integration using SLRequest
  73. An iOS 6 iPhone Twitter Integration Tutorial using SLRequest
  74. Making Store Purchases with the SKStoreProductViewController Class
  75. Building In-App Purchasing into iPhone iOS 6 Applications
  76. Preparing an iOS 6 Application for In-App Purchases
  77. An iPhone iOS 6 In-App Purchase Tutorial
  78. Configuring and Creating App Store Hosted Content for iOS 6 In-App Purchases

Learn SwiftUI and take your iOS Development to the Next Level
SwiftUI Essentials – iOS 16 Edition book is now available in Print ($39.99) and eBook ($29.99) editions. Learn more...

Buy Print Preview Book



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Start Here