Difference between revisions of "IOS 8 App Development Essentials"

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# [[An iOS 10 Local Notification Tutorial]]<br><br>
 
# [[An iOS 10 Local Notification Tutorial]]<br><br>
 
# An Overview of iOS 10 Application State Preservation and Restoration<br><br>
 
# An Overview of iOS 10 Application State Preservation and Restoration<br><br>
 +
# An iOS 10 State Preservation and Restoration Tutorial<br><br>
 +
# [[Integrating Maps into iOS 8 Applications using MKMapItem and Swift|Integrating Maps into iOS 10 Applications using MKMapItem]]<br><br>
 +
# [[An Example Swift iOS 8 MKMapItem Application|An Example iOS 10 MKMapItem Application]]<br><br>
 +
# [[Getting Location Information using the iOS 8 Core Location Framework in Swift|Getting Location Information using the iOS 10 Core Location Framework]]<br><br>
 +
# [[A Swift Example iOS 8 Location Application|A Example iOS 8 Location Application]]<br><br>
  
 
 
# [[Integrating Maps into iOS 8 Applications using MKMapItem and Swift]]
 
#* [[Integrating Maps into iOS 8 Applications using MKMapItem and Swift|MKMapItem and MKPlacemark Classes]]
 
#* [[Integrating Maps into iOS 8 Applications using MKMapItem and Swift|An Introduction to Forward and Reverse Geocoding]]
 
#* [[Integrating Maps into iOS 8 Applications using MKMapItem and Swift|Creating MKPlacemark Instances]]
 
#* [[Integrating Maps into iOS 8 Applications using MKMapItem and Swift|Working with MKMapItem]]
 
#* [[Integrating Maps into iOS 8 Applications using MKMapItem and Swift|MKMapItem Options and Enabling Turn-by-Turn Directions]]
 
#* [[Integrating Maps into iOS 8 Applications using MKMapItem and Swift|Adding Item Details to an MKMapItem]]<br><br>
 
# [[An Example Swift iOS 8 MKMapItem Application]]
 
#* [[An Example Swift iOS 8 MKMapItem Application|Creating the MapItem Project]]
 
#* [[An Example Swift iOS 8 MKMapItem Application|Designing the User Interface]]
 
#* [[An Example Swift iOS 8 MKMapItem Application|Converting the Destination using Forward Geocoding]]
 
#* [[An Example Swift iOS 8 MKMapItem Application|Launching the Map]]
 
#* [[An Example Swift iOS 8 MKMapItem Application|Building and Running the Application]]<br><br>
 
# [[Getting Location Information using the iOS 8 Core Location Framework in Swift]]
 
#* [[Getting Location Information using the iOS 8 Core Location Framework in Swift|The Core Location Manager]]
 
#* [[Getting Location Information using the iOS 8 Core Location Framework in Swift|Requesting Location Access Authorization]]
 
#* [[Getting Location Information using the iOS 8 Core Location Framework in Swift|Configuring the Desired Location Accuracy]]
 
#* [[Getting Location Information using the iOS 8 Core Location Framework in Swift|Configuring the Distance Filter]]
 
#* [[Getting Location Information using the iOS 8 Core Location Framework in Swift|The Location Manager Delegate]]
 
#* [[Getting Location Information using the iOS 8 Core Location Framework in Swift|Starting Location Updates]]
 
#* [[Getting Location Information using the iOS 8 Core Location Framework in Swift|Obtaining Location Information from CLLocation Objects]]
 
#* [[Getting Location Information using the iOS 8 Core Location Framework in Swift|Longitude and Latitude]]
 
#* [[Getting Location Information using the iOS 8 Core Location Framework in Swift|Accuracy]]
 
#* [[Getting Location Information using the iOS 8 Core Location Framework in Swift|Altitude]]
 
#* [[Getting Location Information using the iOS 8 Core Location Framework in Swift|Calculating Distances]]
 
#* [[Getting Location Information using the iOS 8 Core Location Framework in Swift|Location Information and Multitasking]]<br><br>
 
# [[A Swift Example iOS 8 Location Application]]
 
#* [[A Swift Example iOS 8 Location Application|Creating the Example iOS 8 Location Project]]
 
#* [[A Swift Example iOS 8 Location Application|Designing the User Interface]]
 
#* [[A Swift Example iOS 8 Location Application|Configuring the CLLocationManager Object]]
 
#* [[A Swift Example iOS 8 Location Application|Setting up the Usage Description Key]]
 
#* [[A Swift Example iOS 8 Location Application|Implementing the Action Method]]
 
#* [[A Swift Example iOS 8 Location Application|Implementing the Application Delegate Methods]]
 
#* [[A Swift Example iOS 8 Location Application|Building and Running the Location Application]]<br><br>
 
 
# [[Working with Maps on iOS 8 with Swift, MapKit and the MKMapView Class]]
 
# [[Working with Maps on iOS 8 with Swift, MapKit and the MKMapView Class]]
 
#* [[Working with Maps on iOS 8 with Swift, MapKit and the MKMapView Class|About the MapKit Framework]]
 
#* [[Working with Maps on iOS 8 with Swift, MapKit and the MKMapView Class|About the MapKit Framework]]

Revision as of 21:31, 7 November 2016

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© 2016 Neil Smyth / Payload Media. This eBook is provided for personal use only. Unauthorized use, reproduction and/or distribution strictly prohibited. All rights reserved.

Learn SwiftUI and take your iOS Development to the Next Level
SwiftUI Essentials – iOS 16 Edition book is now available in Print ($39.99) and eBook ($29.99) editions. Learn more...

Buy Print Preview Book

  1. Start Here

  2. Joining the Apple iOS Developer Program

  3. Installing Xcode 8 and the iOS 10 SDK

  4. A Guided Tour of Xcode 8

  5. An Introduction to Swift Playgrounds

  6. Swift Data Types, Constants and Variables

  7. Swift Operators and Expressions

  8. Swift Flow Control

  9. The Swift Switch Statement

  10. An Overview of Swift Functions and Closures

  11. The Basics of Object Oriented Programming in Swift

  12. An Introduction to Swift Inheritance

  13. Working with Array and Dictionary Collections in Swift

  14. Understanding Error Handling in Swift

  15. Creating an Interactive iOS 10 App

  16. An Introduction to Auto Layout in iOS 10

  17. Working with iOS 10 Auto Layout Constraints in Interface Builder

  18. An iOS 10 Auto Layout Example

  19. Using Trait Variations to Design Adaptive iOS User Interfaces

  20. Using Storyboards in Xcode 8

  21. An Overview of iOS 10 Table Views and Xcode 8 Storyboards

  22. Using Xcode 8 Storyboards to Build Dynamic TableViews

  23. Implementing iOS 10 TableView Navigation using Storyboards in Xcode 8

  24. Working with the iOS 10 Stack View Class

  25. An iOS 10 Stack View Tutorial

  26. An iOS 10 Split View Master-Detail Example

  27. An iOS 10 Split View Master-Detail Example

  28. A Guide to Multitasking in iOS 10

  29. An iOS 10 Multitasking Example

  30. Working with Directories in Swift 3 on iOS 10

  31. Working with Files in Swift 3 on iOS 10

  32. iOS 10 Directory Handling and File I/O in Swift – A Worked Example

  33. Preparing an iOS 10 App to use iCloud Storage

  34. Managing Files using the iOS 8 UIDocument Class

  35. Using iCloud Storage in an iOS 8 Application

  36. Synchronizing iOS 10 Key-Value Data using iCloud

  37. iOS 10 Database Implementation using SQLite

  38. An Example SQLite based iOS 10 Application using Swift and FMDB

  39. iOS 10 Databases in Swift using Core Data

  40. An iOS 10 Core Data Tutorial

  41. An Introduction to CloudKit Data Storage on iOS 10

  42. An Introduction to CloudKit Sharing

  43. An iOS 8 CloudKit Example

  44. An iOS 8 CloudKit Subscription Example

  45. An iOS CloudKit Sharing Example

  46. An Overview of iOS 10 Multitouch, Taps and Gestures

  47. An Example Swift iOS 8 Touch, Multitouch and Tap Application

  48. Detecting iOS 8 Touch Screen Gesture Motions in Swift

  49. Identifying Gestures using iOS 8 Gesture Recognizers

  50. An iOS 8 Swift Gesture Recognition Tutorial

  51. An iOS 10 3D Touch Force Handling Tutorial

  52. An iOS 9 3D Touch Quick Actions Tutorial

  53. An iOS 9 3D Touch Peek and Pop Tutorial

  54. Implementing TouchID Authentication in iOS 10 Apps

  55. Drawing iOS 10 2D Graphics with Core Graphics

  56. Interface Builder Live Views and iOS 10 Embedded Frameworks

  57. An iOS 10 Graphics Tutorial using Core Graphics and Core Image

  58. iOS 10 Animation using UIViewPropertyAnimator

  59. iOS 10 UIKit Dynamics – An Overview

  60. An iOS 10 UIKit Dynamics Tutorial

  61. An Introduction to iOS 10 Sprite Kit Game Programming

  62. An iOS 10 Sprite Kit Level Editor Game Tutorial

  63. A iOS 10 Sprite Kit Collision Handling Tutorial

  64. An iOS 10 Sprite Kit Particle Emitter Tutorial
  65. iOS 10 Multitasking, Background Transfer Service and Fetching

  66. An iOS 10 Local Notification Tutorial

  67. An Overview of iOS 10 Application State Preservation and Restoration

  68. An iOS 10 State Preservation and Restoration Tutorial

  69. Integrating Maps into iOS 10 Applications using MKMapItem

  70. An Example iOS 10 MKMapItem Application

  71. Getting Location Information using the iOS 10 Core Location Framework

  72. A Example iOS 8 Location Application

  1. Working with Maps on iOS 8 with Swift, MapKit and the MKMapView Class
  2. Working with MapKit Local Search in iOS 8 and Swift
  3. Using MKDirections to get iOS 8 Map Directions and Routes
  4. An Introduction to Extensions in iOS 8
  5. An iOS 8 Today Extension Widget Tutorial
  6. Creating an iOS 8 Photo Editing Extension
  7. Creating an iOS 8 Action Extension
  8. Receiving Data from an iOS 8 Action Extension
  9. Using iOS 8 Event Kit and Swift to Create Date and Location Based Reminders
  10. Accessing the iOS 8 Camera and Photo Library in Swift
  11. An Example Swift iOS 8 iPhone Camera Application
  12. iOS 8 Video Playback using AVPlayer and AVPlayerViewController
  13. Playing Audio on iOS 8 using AVAudioPlayer
  14. Recording Audio on iOS 8 with AVAudioRecorder in Swift
  15. Integrating Twitter and Facebook into iOS 8 Applications using Swift
  16. An iOS 8 Swift Facebook Integration Tutorial using UIActivityViewController
  17. iOS 8 Facebook and Twitter Integration using SLRequest and Swift
  18. An Swift iOS 8 Twitter Integration Tutorial using SLRequest
  19. Making Store Purchases in Swift with the SKStoreProductViewController Class
  20. Building In-App Purchasing into iOS 8 Swift Applications
  21. Preparing an iOS 8 Application for In-App Purchases
  22. An iOS 8 Swift In-App Purchase Tutorial
  23. Configuring and Creating App Store Hosted Content for iOS 8 In-App Purchases

Learn SwiftUI and take your iOS Development to the Next Level
SwiftUI Essentials – iOS 16 Edition book is now available in Print ($39.99) and eBook ($29.99) editions. Learn more...

Buy Print Preview Book



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