Difference between revisions of "IOS 7 App Development Essentials"

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#* [[Start Here iOS 7|For iOS 6 Developers]]
 
#* [[Start Here iOS 7|For iOS 6 Developers]]
 
#* [[Start Here iOS 7|Source Code Download]]
 
#* [[Start Here iOS 7|Source Code Download]]
#* [[Start Here iOS 7|Errata]]<br><br>
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#* [[Start Here iOS 7|Errata]]<br><br><htmlet>ezoictoc1</htmlet>
 
# [[Joining the Apple iOS 7 Developer Program]]
 
# [[Joining the Apple iOS 7 Developer Program]]
 
#* [[Joining the Apple iOS 7 Developer Program|Registered Apple Developer]]
 
#* [[Joining the Apple iOS 7 Developer Program|Registered Apple Developer]]
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#* [[An Introduction to Auto Layout in iOS 7|Content Hugging and Compression Resistance Priorities]]
 
#* [[An Introduction to Auto Layout in iOS 7|Content Hugging and Compression Resistance Priorities]]
 
#* [[An Introduction to Auto Layout in iOS 7|Three Ways to Create Constraints]]
 
#* [[An Introduction to Auto Layout in iOS 7|Three Ways to Create Constraints]]
#* [[An Introduction to Auto Layout in iOS 7|Constraints in more Detail]]<br><br>
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#* [[An Introduction to Auto Layout in iOS 7|Constraints in more Detail]]<br><br><htmlet>ezoictoc2</htmlet>
 
# [[Working with iOS 7 Auto Layout Constraints in Interface Builder]]
 
# [[Working with iOS 7 Auto Layout Constraints in Interface Builder]]
 
#* [[Working with iOS 7 Auto Layout Constraints in Interface Builder|A Simple Example of Auto Layout in Action]]
 
#* [[Working with iOS 7 Auto Layout Constraints in Interface Builder|A Simple Example of Auto Layout in Action]]
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#* [[Using Storyboards in Xcode 5|Passing Data Between Scenes]]
 
#* [[Using Storyboards in Xcode 5|Passing Data Between Scenes]]
 
#* [[Using Storyboards in Xcode 5|Unwinding Storyboard Segues]]
 
#* [[Using Storyboards in Xcode 5|Unwinding Storyboard Segues]]
#* [[Using Storyboards in Xcode 5|Triggering a Storyboard Segue Programmatically]]<br><br>
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#* [[Using Storyboards in Xcode 5|Triggering a Storyboard Segue Programmatically]]<br><br><htmlet>ezoictoc3</htmlet>
 
# [[Using Xcode 5 Storyboards to Create an iOS 7 Tab Bar Application]]
 
# [[Using Xcode 5 Storyboards to Create an iOS 7 Tab Bar Application]]
 
#* [[Using Xcode 5 Storyboards to Create an iOS 7 Tab Bar Application|An Overview of the Tab Bar]]
 
#* [[Using Xcode 5 Storyboards to Create an iOS 7 Tab Bar Application|An Overview of the Tab Bar]]
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#* [[Managing Files using the iOS 7 UIDocument Class|Loading the Document at App Launch]]
 
#* [[Managing Files using the iOS 7 UIDocument Class|Loading the Document at App Launch]]
 
#* [[Managing Files using the iOS 7 UIDocument Class|Saving Content to the Document]]
 
#* [[Managing Files using the iOS 7 UIDocument Class|Saving Content to the Document]]
#* [[Managing Files using the iOS 7 UIDocument Class|Testing the Application]]<br><br>
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#* [[Managing Files using the iOS 7 UIDocument Class|Testing the Application]]<br><br><htmlet>ezoictoc4</htmlet>
 
# [[Using iCloud Storage in an iOS 7 Application]]
 
# [[Using iCloud Storage in an iOS 7 Application]]
 
#* [[Using iCloud Storage in an iOS 7 Application|iCloud Usage Guidelines]]
 
#* [[Using iCloud Storage in an iOS 7 Application|iCloud Usage Guidelines]]

Latest revision as of 15:36, 18 November 2016

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© 2013 Neil Smyth / Payload Media. This eBook is provided for personal use only. Unauthorized use, reproduction and/or distribution strictly prohibited. All rights reserved.

Learn SwiftUI and take your iOS Development to the Next Level
SwiftUI Essentials – iOS 16 Edition book is now available in Print ($39.99) and eBook ($29.99) editions. Learn more...

Buy Print Preview Book

  1. Start Here
  2. Joining the Apple iOS 7 Developer Program
  3. Installing Xcode 5 and the iOS 7 SDK
  4. Creating a Simple iOS 7 App
  5. Testing Apps on iOS 7 Devices with Xcode 5
  6. Creating an Interactive iOS 7 App
  7. Writing iOS 7 Code to Hide the Keyboard
  8. An Introduction to Auto Layout in iOS 7
  9. Working with iOS 7 Auto Layout Constraints in Interface Builder
  10. An iOS 7 Auto Layout Example
  11. Implementing iOS 7 Auto Layout Constraints in Code
  12. Implementing Cross-Hierarchy Auto Layout Constraints in iOS 7
  13. Understanding the iOS 7 Auto Layout Visual Format Language
  14. Using Storyboards in Xcode 5
  15. Using Xcode 5 Storyboards to Create an iOS 7 Tab Bar Application
  16. An Overview of iOS 7 Table Views and Xcode 5 Storyboards
  17. Using Xcode 5 Storyboards to Build Dynamic TableViews with Prototype Table View Cells
  18. Implementing iOS 7 TableView Navigation using Storyboards in Xcode 5
  19. Using an Xcode 5 Storyboard to Create a Static Table View
  20. An iPad iOS 7 Split View and Popover Example
  21. Implementing a Page based iOS 7 Application using UIPageViewController
  22. An Example iOS 7 UIPageViewController Application
  23. Using the iOS 7 UIPickerView and UIDatePicker Components
  24. An iOS 7 UIPickerView Example
  25. Working with Directories on iOS 7
  26. Working with Files on iOS 7
  27. iOS 7 Directory Handling and File I/O – A Worked Example
  28. Preparing an iOS 7 App to use iCloud Storage
  29. Managing Files using the iOS 7 UIDocument Class
  30. Using iCloud Storage in an iOS 7 Application
  31. Synchronizing iOS 7 Key-Value Data using iCloud
  32. iOS 7 Data Persistence using Archiving
  33. iOS 7 Database Implementation using SQLite
  34. An Example SQLite based iOS 7 Application
  35. Working with iOS 7 Databases using Core Data
  36. An iOS 7 Core Data Tutorial
  37. An Overview of iOS 7 Multitouch, Taps and Gestures
  38. An Example iOS 7 Touch, Multitouch and Tap Application
  39. Detecting iOS 7 Touch Screen Gesture Motions
  40. Identifying Gestures using iOS 7 Gesture Recognizers
  41. An iOS 7 Gesture Recognition Tutorial
  42. An Overview of iOS 7 Collection View and Flow Layout
  43. An iOS 7 Storyboard-based Collection View Tutorial
  44. Subclassing and Extending the iOS 7 Collection View Flow Layout
  45. Drawing iOS 7 2D Graphics with Core Graphics
  46. An iOS 7 Graphics Tutorial using Core Graphics and Core Image
  47. Basic iOS 7 Animation using Core Animation
  48. iOS 7 UIKit Dynamics - An Overview
  49. An iOS 7 UIKit Dynamics Tutorial
  50. An Introduction to iOS 7 Sprite Kit Programming
  51. An iOS 7 Sprite Kit Game Tutorial
  52. An iOS 7 Sprite Kit Collision Handling Tutorial
  53. An iOS 7 Sprite Kit Particle Emitter Tutorial
  54. Integrating iAds into an iOS 7 App
  55. iOS 7 Multitasking, Background Transfer Service and Fetching
  56. An iOS 7 Background Transfer Service Tutorial
  57. Scheduling iOS 7 Local Notifications
  58. An Overview of iOS 7 Application State Preservation and Restoration
  59. An iOS 7 State Preservation and Restoration Tutorial
  60. Integrating Maps into iOS 7 Applications using MKMapItem
  61. An Example iOS 7 MKMapItem Application
  62. Getting Location Information using the iOS 7 Core Location Framework
  63. An Example iOS 7 Location Application
  64. Working with Maps on iOS 7 with MapKit and the MKMapView Class
  65. Working with MapKit Local Search in iOS 7
  66. Using MKDirections to get iOS 7 Map Directions and Routes
  67. Using iOS 7 Event Kit to Create Date and Location Based Reminders
  68. Accessing the iOS 7 Camera and Photo Library
  69. An Example iOS 7 iPhone Camera Application
  70. Video Playback from within an iOS 7 Application
  71. Playing Audio on iOS 7 using AVAudioPlayer
  72. Recording Audio on iOS 7 with AVAudioRecorder
  73. Integrating Twitter and Facebook into iOS 7 Applications
  74. An iOS 7 Facebook Integration Tutorial using UIActivityViewController
  75. iOS 7 Facebook and Twitter Integration using SLRequest
  76. An iOS 7 Twitter Integration Tutorial using SLRequest
  77. Making Store Purchases with the iOS 7 SKStoreProductViewController Class
  78. Building In-App Purchasing into iOS 7 Applications
  79. Preparing an iOS 7 Application for In-App Purchases
  80. An iOS 7 In-App Purchase Tutorial
  81. Configuring and Creating App Store Hosted Content for iOS 7 In-App Purchases
  82. Preparing and Submitting an iOS 7 Application to the App Store
  83. Promoting your iOS Apps using iAd Workbench

Learn SwiftUI and take your iOS Development to the Next Level
SwiftUI Essentials – iOS 16 Edition book is now available in Print ($39.99) and eBook ($29.99) editions. Learn more...

Buy Print Preview Book



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Start Here